#include <simgear/compiler.h>
#include <simgear/constants.h>
#include <simgear/math/sg_types.hxx>
+#include <simgear/math/point3d.hxx>
#include <simgear/bucket/newbucket.hxx>
#include <stdio.h>
#include <time.h>
#include <list>
-#include STL_STRING
+#include <string>
*
* - prop_typecode: material_name | ???
*
- * - nelements: SHORT (Gives us 65536 which ought to be enough, right?)
+ * - nelements: USHORT (Gives us 65536 which ought to be enough, right?)
*
- * - nproperties: SHORT
+ * - nproperties: USHORT
*
* - *_typecode: CHAR
*