-// fg_types.hxx -- commonly used types I don't want to have to keep redefining
-//
+/**
+ * \file sg_types.hxx
+ * Commonly used types I don't want to have to keep redefining.
+ */
+
// Written by Curtis Olson, started March 1999.
//
// Copyright (C) 1999 Curtis L. Olson - curt@flightgear.org
// $Id$
-#ifndef _FG_TYPES_HXX
-#define _FG_TYPES_HXX
+#ifndef _SG_TYPES_HXX
+#define _SG_TYPES_HXX
#ifndef __cplusplus
#include <simgear/math/point3d.hxx>
-FG_USING_STD(vector);
-FG_USING_STD(string);
-
+SG_USING_STD(vector);
+SG_USING_STD(string);
+/** STL vector list of ints */
typedef vector < int > int_list;
typedef int_list::iterator int_list_iterator;
typedef int_list::const_iterator const_int_list_iterator;
+/** STL vector list of Point3D */
typedef vector < Point3D > point_list;
typedef point_list::iterator point_list_iterator;
typedef point_list::const_iterator const_point_list_iterator;
+/** STL vector list of strings */
typedef vector < string > string_list;
typedef string_list::iterator string_list_iterator;
typedef string_list::const_iterator const_string_list_iterator;
+/**
+ * Simple 2d point class where members can be accessed as x, dist, or lon
+ * and y, theta, or lat
+ */
class point2d {
public:
union {
};
-#endif // _FG_TYPES_HXX
+#endif // _SG_TYPES_HXX