// $Id$
#include "commands.hxx"
+#include "props_io.hxx"
\f
return (*command)(arg);
}
-
-bool
-SGCommandMgr::execute (const string &name) const
-{
- // FIXME
- SGPropertyNode node;
- return execute(name, &node);
-}
-
-
-bool
-SGCommandMgr::execute (const string &name, bool value) const
-{
- // FIXME
- SGPropertyNode node;
- node.setBoolValue(value);
- return execute(name, &node);
-}
-
-
-bool
-SGCommandMgr::execute (const string &name, int value) const
-{
- // FIXME
- SGPropertyNode node;
- node.setIntValue(value);
- return execute(name, &node);
-}
-
-
-bool
-SGCommandMgr::execute (const string &name, long value) const
-{
- // FIXME
- SGPropertyNode node;
- node.setLongValue(value);
- return execute(name, &node);
-}
-
-
-bool
-SGCommandMgr::execute (const string &name, float value) const
-{
- // FIXME
- SGPropertyNode node;
- node.setFloatValue(value);
- return execute(name, &node);
-}
-
-
-bool
-SGCommandMgr::execute (const string &name, double value) const
-{
- // FIXME
- SGPropertyNode node;
- node.setDoubleValue(value);
- return execute(name, &node);
-}
-
-
-bool
-SGCommandMgr::execute (const string &name, string value) const
-{
- // FIXME
- SGPropertyNode node;
- node.setStringValue(value);
- return execute(name, &node);
-}
-
-
// end of commands.cxx