//
// $Id$
-#ifdef HAVE_CONFIG_H
-#include <config.h>
-#endif
-
#include <simgear/compiler.h>
#include <stdio.h>
#include <algorithm>
#include "props.hxx"
-FG_USING_STD(sort);
+SG_USING_STD(sort);
\f
// Convenience macros for value access.
////////////////////////////////////////////////////////////////////////
+#define TEST_READ(dflt) if (!getAttribute(READ)) return dflt
+#define TEST_WRITE if (!getAttribute(WRITE)) return false
+
#define GET_BOOL (_value.bool_val->getValue())
#define GET_INT (_value.int_val->getValue())
#define GET_LONG (_value.long_val->getValue())
\f
////////////////////////////////////////////////////////////////////////
-// Implementation of SGValue.
+// Implementation of SGPropertyNode.
////////////////////////////////////////////////////////////////////////
/**
- * Default constructor.
- *
- * The type will be UNKNOWN and the raw value will be "".
+ * Default constructor: always creates a root node.
*/
-SGValue::SGValue ()
- : _type(UNKNOWN), _tied(false)
+SGPropertyNode::SGPropertyNode ()
+ : _name(""),
+ _index(0),
+ _parent(0),
+ _type(NONE),
+ _tied(false),
+ _attr(READ|WRITE|ARCHIVE)
{
- _value.string_val = new SGRawValueInternal<string>;
}
/**
* Copy constructor.
*/
-SGValue::SGValue (const SGValue &source)
+SGPropertyNode::SGPropertyNode (const SGPropertyNode &node)
+ : _name(node._name),
+ _index(node._index),
+ _parent(0), // don't copy the parent
+ _type(node._type),
+ _tied(node._tied),
+ _attr(node._attr)
{
- _type = source._type;
- _tied = source._tied;
- switch (source._type) {
+ switch (_type) {
+ case NONE:
+ break;
case ALIAS:
- // FIXME!!!
- _value.alias = (SGValue *)(source.getAlias());
+ _value.alias = node._value.alias;
break;
case BOOL:
- _value.bool_val = source._value.bool_val->clone();
+ _value.bool_val = node._value.bool_val->clone();
break;
case INT:
- _value.int_val = source._value.int_val->clone();
+ _value.int_val = node._value.int_val->clone();
break;
case LONG:
- _value.long_val = source._value.long_val->clone();
+ _value.long_val = node._value.long_val->clone();
break;
case FLOAT:
- _value.float_val = source._value.float_val->clone();
+ _value.float_val = node._value.float_val->clone();
break;
case DOUBLE:
- _value.double_val = source._value.double_val->clone();
+ _value.double_val = node._value.double_val->clone();
break;
case STRING:
- case UNKNOWN:
- _value.string_val = source._value.string_val->clone();
+ case UNSPECIFIED:
+ _value.string_val = node._value.string_val->clone();
break;
}
}
+/**
+ * Convenience constructor.
+ */
+SGPropertyNode::SGPropertyNode (const string &name,
+ int index, SGPropertyNode * parent)
+ : _name(name), _index(index), _parent(parent), _type(NONE),
+ _tied(false), _attr(READ|WRITE|ARCHIVE)
+{
+}
+
+
/**
* Destructor.
*/
-SGValue::~SGValue ()
+SGPropertyNode::~SGPropertyNode ()
{
- if (_type != ALIAS)
- clear_value();
+ for (int i = 0; i < (int)_children.size(); i++)
+ delete _children[i];
+ clear_value();
}
* Delete and clear the current value.
*/
void
-SGValue::clear_value ()
+SGPropertyNode::clear_value ()
{
switch (_type) {
+ case NONE:
case ALIAS:
- _value.alias->clear_value();
+ _value.alias = 0;
+ break;
case BOOL:
delete _value.bool_val;
_value.bool_val = 0;
_value.double_val = 0;
break;
case STRING:
- case UNKNOWN:
+ case UNSPECIFIED:
delete _value.string_val;
_value.string_val = 0;
break;
}
+ _type = NONE;
}
/**
- * Get the current type.
- *
- * Does not return a type of ALIAS.
+ * Alias to another node.
*/
-SGValue::Type
-SGValue::getType () const
+bool
+SGPropertyNode::alias (SGPropertyNode * target)
{
- if (_type == ALIAS)
- return _value.alias->getType();
- else
- return (Type)_type;
+ if (target == 0 || _type == ALIAS || _tied)
+ return false;
+ clear_value();
+ _value.alias = target;
+ _type = ALIAS;
+ return true;
}
/**
- * Get the current aliased value.
+ * Alias to another node by path.
*/
-SGValue *
-SGValue::getAlias ()
+bool
+SGPropertyNode::alias (const string &path)
{
- return (_type == ALIAS ? _value.alias : 0);
+ return alias(getNode(path, true));
+}
+
+
+/**
+ * Remove an alias.
+ */
+bool
+SGPropertyNode::unalias ()
+{
+ if (_type != ALIAS)
+ return false;
+ _type = NONE;
+ _value.alias = 0;
+ return true;
}
/**
- * Get the current aliased value.
+ * Get the target of an alias.
*/
-const SGValue *
-SGValue::getAlias () const
+SGPropertyNode *
+SGPropertyNode::getAliasTarget ()
+{
+ return (_type == ALIAS ? _value.alias : 0);
+}
+
+
+const SGPropertyNode *
+SGPropertyNode::getAliasTarget () const
{
return (_type == ALIAS ? _value.alias : 0);
}
/**
- * Alias to another value.
+ * Get a non-const child by index.
*/
-bool
-SGValue::alias (SGValue * alias)
+SGPropertyNode *
+SGPropertyNode::getChild (int position)
{
- if (alias == 0 || _type == ALIAS || _tied)
- return false;
- clear_value();
- _value.alias = alias;
- _type = ALIAS;
- return true;
+ if (position >= 0 && position < nChildren())
+ return _children[position];
+ else
+ return 0;
}
/**
- * Unalias from another value.
+ * Get a const child by index.
*/
-bool
-SGValue::unalias ()
+const SGPropertyNode *
+SGPropertyNode::getChild (int position) const
{
- // FIXME: keep copy of previous value,
- // as with untie()
- if (_type != ALIAS)
- return false;
- _value.string_val = new SGRawValueInternal<string>;
- _type = UNKNOWN;
- return true;
+ if (position >= 0 && position < nChildren())
+ return _children[position];
+ else
+ return 0;
}
/**
- * Get a boolean value.
+ * Get a non-const child by name and index, creating if necessary.
*/
-bool
-SGValue::getBoolValue () const
+SGPropertyNode *
+SGPropertyNode::getChild (const string &name, int index, bool create)
+{
+ int pos = find_child(name, index, _children);
+ if (pos >= 0) {
+ return _children[pos];
+ } else if (create) {
+ _children.push_back(new SGPropertyNode(name, index, this));
+ return _children[_children.size()-1];
+ } else {
+ return 0;
+ }
+}
+
+
+/**
+ * Get a const child by name and index.
+ */
+const SGPropertyNode *
+SGPropertyNode::getChild (const string &name, int index) const
+{
+ int pos = find_child(name, index, _children);
+ if (pos >= 0)
+ return _children[pos];
+ else
+ return 0;
+}
+
+
+/**
+ * Get all children with the same name (but different indices).
+ */
+vector<SGPropertyNode *>
+SGPropertyNode::getChildren (const string &name)
+{
+ vector<SGPropertyNode *> children;
+ int max = _children.size();
+
+ for (int i = 0; i < max; i++)
+ if (_children[i]->getName() == name)
+ children.push_back(_children[i]);
+
+ sort(children.begin(), children.end(), CompareIndices());
+ return children;
+}
+
+
+/**
+ * Get all children const with the same name (but different indices).
+ */
+vector<const SGPropertyNode *>
+SGPropertyNode::getChildren (const string &name) const
+{
+ vector<const SGPropertyNode *> children;
+ int max = _children.size();
+
+ for (int i = 0; i < max; i++)
+ if (_children[i]->getName() == name)
+ children.push_back(_children[i]);
+
+ sort(children.begin(), children.end(), CompareIndices());
+ return children;
+}
+
+
+string
+SGPropertyNode::getPath (bool simplify) const
+{
+ if (_parent == 0)
+ return "";
+
+ string path = _parent->getPath(simplify);
+ path += '/';
+ path += _name;
+ if (_index != 0 || !simplify) {
+ char buffer[128];
+ sprintf(buffer, "[%d]", _index);
+ path += buffer;
+ }
+ return path;
+}
+
+SGPropertyNode::Type
+SGPropertyNode::getType () const
+{
+ if (_type == ALIAS)
+ return _value.alias->getType();
+ else
+ return _type;
+}
+
+
+bool
+SGPropertyNode::getBoolValue () const
{
+ TEST_READ(false);
switch (_type) {
case ALIAS:
return _value.alias->getBoolValue();
case DOUBLE:
return GET_DOUBLE == 0.0L ? false : true;
case STRING:
- case UNKNOWN:
+ case UNSPECIFIED:
return (GET_STRING == "true" || getDoubleValue() != 0.0L);
}
- return false;
+ return false; // if NONE
}
-
-/**
- * Get an integer value.
- */
-int
-SGValue::getIntValue () const
+int
+SGPropertyNode::getIntValue () const
{
+ TEST_READ(0);
switch (_type) {
case ALIAS:
return _value.alias->getIntValue();
case DOUBLE:
return int(GET_DOUBLE);
case STRING:
- case UNKNOWN:
+ case UNSPECIFIED:
return atoi(GET_STRING.c_str());
}
- return 0;
+ return 0; // if NONE
}
-
-/**
- * Get a long integer value.
- */
-long
-SGValue::getLongValue () const
+long
+SGPropertyNode::getLongValue () const
{
+ TEST_READ(0L);
switch (_type) {
case ALIAS:
return _value.alias->getLongValue();
case DOUBLE:
return long(GET_DOUBLE);
case STRING:
- case UNKNOWN:
+ case UNSPECIFIED:
return strtol(GET_STRING.c_str(), 0, 0);
}
-}
+ return 0L; // if NONE
+}
-/**
- * Get a float value.
- */
-float
-SGValue::getFloatValue () const
+float
+SGPropertyNode::getFloatValue () const
{
+ TEST_READ(0.0);
switch (_type) {
case ALIAS:
return _value.alias->getFloatValue();
case DOUBLE:
return float(GET_DOUBLE);
case STRING:
- case UNKNOWN:
+ case UNSPECIFIED:
return atof(GET_STRING.c_str());
}
- return 0.0;
+ return 0.0; // if NONE
}
-
-/**
- * Get a double value.
- */
-double
-SGValue::getDoubleValue () const
+double
+SGPropertyNode::getDoubleValue () const
{
+ TEST_READ(0.0L);
switch (_type) {
case ALIAS:
return _value.alias->getDoubleValue();
case DOUBLE:
return GET_DOUBLE;
case STRING:
- case UNKNOWN:
+ case UNSPECIFIED:
return strtod(GET_STRING.c_str(), 0);
}
- return 0.0;
+ return 0.0L; // if NONE
}
-
-/**
- * Get a string value.
- */
string
-SGValue::getStringValue () const
+SGPropertyNode::getStringValue () const
{
+ TEST_READ("");
char buf[128];
switch (_type) {
sprintf(buf, "%f", GET_DOUBLE);
return buf;
case STRING:
- case UNKNOWN:
+ case UNSPECIFIED:
return GET_STRING;
}
- return "";
+ return ""; // if NONE
}
-
-/**
- * Set a bool value.
- */
bool
-SGValue::setBoolValue (bool value)
+SGPropertyNode::setBoolValue (bool value)
{
- if (_type == UNKNOWN) {
+ TEST_WRITE;
+ if (_type == NONE || _type == UNSPECIFIED) {
clear_value();
_value.bool_val = new SGRawValueInternal<bool>;
_type = BOOL;
return SET_STRING(value ? "true" : "false");
}
- return false;
+ return false; // should never happen
}
-
-/**
- * Set an int value.
- */
bool
-SGValue::setIntValue (int value)
+SGPropertyNode::setIntValue (int value)
{
- if (_type == UNKNOWN) {
+ TEST_WRITE;
+ if (_type == NONE || _type == UNSPECIFIED) {
clear_value();
_value.int_val = new SGRawValueInternal<int>;
_type = INT;
}
}
- return false;
+ return false; // should never happen
}
-
-/**
- * Set a long value.
- */
bool
-SGValue::setLongValue (long value)
+SGPropertyNode::setLongValue (long value)
{
- if (_type == UNKNOWN) {
+ TEST_WRITE;
+ if (_type == NONE || _type == UNSPECIFIED) {
clear_value();
_value.long_val = new SGRawValueInternal<long>;
_type = LONG;
}
}
- return false;
+ return false; // should never happen
}
-
-/**
- * Set a float value.
- */
bool
-SGValue::setFloatValue (float value)
+SGPropertyNode::setFloatValue (float value)
{
- if (_type == UNKNOWN) {
+ TEST_WRITE;
+ if (_type == NONE || _type == UNSPECIFIED) {
clear_value();
_value.float_val = new SGRawValueInternal<float>;
_type = FLOAT;
}
}
- return false;
+ return false; // should never happen
}
-
-/**
- * Set a double value.
- */
bool
-SGValue::setDoubleValue (double value)
+SGPropertyNode::setDoubleValue (double value)
{
- if (_type == UNKNOWN) {
+ TEST_WRITE;
+ if (_type == NONE || _type == UNSPECIFIED) {
clear_value();
_value.double_val = new SGRawValueInternal<double>;
_type = DOUBLE;
}
}
- return false;
+ return false; // should never happen
}
-
-/**
- * Set a string value.
- */
bool
-SGValue::setStringValue (string value)
+SGPropertyNode::setStringValue (string value)
{
- if (_type == UNKNOWN) {
+ TEST_WRITE;
+ if (_type == NONE || _type == UNSPECIFIED) {
clear_value();
_value.string_val = new SGRawValueInternal<string>;
_type = STRING;
return SET_STRING(value);
}
- return false;
+ return false; // should never happen
}
-
-/**
- * Set a value of unknown type (stored as a string).
- */
bool
-SGValue::setUnknownValue (string value)
+SGPropertyNode::setUnspecifiedValue (string value)
{
+ TEST_WRITE;
+ if (_type == NONE) {
+ clear_value();
+ _value.string_val = new SGRawValueInternal<string>;
+ _type = UNSPECIFIED;
+ }
+
switch (_type) {
case ALIAS:
- return _value.alias->setUnknownValue(value);
+ return _value.alias->setUnspecifiedValue(value);
case BOOL:
return SET_BOOL((value == "true" || atoi(value.c_str())) ? true : false);
case INT:
case DOUBLE:
return SET_DOUBLE(strtod(value.c_str(), 0));
case STRING:
- case UNKNOWN:
+ case UNSPECIFIED:
return SET_STRING(value);
}
- return false;
+ return false; // should never happen
}
-
-/**
- * Tie a bool value.
- */
bool
-SGValue::tie (const SGRawValue<bool> &value, bool use_default)
+SGPropertyNode::tie (const SGRawValue<bool> &rawValue, bool useDefault)
{
- if (_type == ALIAS)
- return _value.alias->tie(value, use_default);
- else if (_tied)
+ if (_type == ALIAS || _tied)
return false;
bool old_val = false;
- if (use_default)
+ if (useDefault)
old_val = getBoolValue();
clear_value();
_type = BOOL;
_tied = true;
- _value.bool_val = value.clone();
+ _value.bool_val = rawValue.clone();
- if (use_default)
+ if (useDefault)
setBoolValue(old_val);
return true;
}
-
-/**
- * Tie an int value.
- */
bool
-SGValue::tie (const SGRawValue<int> &value, bool use_default)
+SGPropertyNode::tie (const SGRawValue<int> &rawValue, bool useDefault)
{
- if (_type == ALIAS)
- return _value.alias->tie(value, use_default);
- else if (_tied)
+ if (_type == ALIAS || _tied)
return false;
int old_val = 0;
- if (use_default)
+ if (useDefault)
old_val = getIntValue();
clear_value();
_type = INT;
_tied = true;
- _value.int_val = value.clone();
+ _value.int_val = rawValue.clone();
- if (use_default)
+ if (useDefault)
setIntValue(old_val);
return true;
}
-
-/**
- * Tie a long value.
- */
bool
-SGValue::tie (const SGRawValue<long> &value, bool use_default)
+SGPropertyNode::tie (const SGRawValue<long> &rawValue, bool useDefault)
{
- if (_type == ALIAS)
- return _value.alias->tie(value, use_default);
- else if (_tied)
+ if (_type == ALIAS || _tied)
return false;
long old_val;
- if (use_default)
+ if (useDefault)
old_val = getLongValue();
clear_value();
_type = LONG;
_tied = true;
- _value.long_val = value.clone();
+ _value.long_val = rawValue.clone();
- if (use_default)
+ if (useDefault)
setLongValue(old_val);
return true;
}
-
-/**
- * Tie a float value.
- */
bool
-SGValue::tie (const SGRawValue<float> &value, bool use_default)
+SGPropertyNode::tie (const SGRawValue<float> &rawValue, bool useDefault)
{
- if (_type == ALIAS)
- return _value.alias->tie(value, use_default);
- else if (_tied)
+ if (_type == ALIAS || _tied)
return false;
float old_val = 0.0;
- if (use_default)
+ if (useDefault)
old_val = getFloatValue();
clear_value();
_type = FLOAT;
_tied = true;
- _value.float_val = value.clone();
+ _value.float_val = rawValue.clone();
- if (use_default)
+ if (useDefault)
setFloatValue(old_val);
return true;
}
-
-/**
- * Tie a double value.
- */
bool
-SGValue::tie (const SGRawValue<double> &value, bool use_default)
+SGPropertyNode::tie (const SGRawValue<double> &rawValue, bool useDefault)
{
- if (_type == ALIAS)
- return _value.alias->tie(value, use_default);
- else if (_tied)
+ if (_type == ALIAS || _tied)
return false;
double old_val = 0.0;
- if (use_default)
+ if (useDefault)
old_val = getDoubleValue();
clear_value();
_type = DOUBLE;
_tied = true;
- _value.double_val = value.clone();
+ _value.double_val = rawValue.clone();
- if (use_default)
+ if (useDefault)
setDoubleValue(old_val);
return true;
-}
+}
-/**
- * Tie a string value.
- */
bool
-SGValue::tie (const SGRawValue<string> &value, bool use_default)
+SGPropertyNode::tie (const SGRawValue<string> &rawValue, bool useDefault)
{
- if (_type == ALIAS)
- return _value.alias->tie(value, use_default);
- else if (_tied)
+ if (_type == ALIAS || _tied)
return false;
string old_val;
- if (use_default)
+ if (useDefault)
old_val = getStringValue();
clear_value();
_type = STRING;
_tied = true;
- _value.string_val = value.clone();
+ _value.string_val = rawValue.clone();
- if (use_default)
+ if (useDefault)
setStringValue(old_val);
return true;
}
-
-/**
- * Untie a value.
- */
bool
-SGValue::untie ()
+SGPropertyNode::untie ()
{
if (!_tied)
return false;
switch (_type) {
- case ALIAS: {
- return _value.alias->untie();
- }
case BOOL: {
bool val = getBoolValue();
clear_value();
+ _type = BOOL;
_value.bool_val = new SGRawValueInternal<bool>;
SET_BOOL(val);
break;
case INT: {
int val = getIntValue();
clear_value();
+ _type = INT;
_value.int_val = new SGRawValueInternal<int>;
SET_INT(val);
break;
case LONG: {
long val = getLongValue();
clear_value();
+ _type = LONG;
_value.long_val = new SGRawValueInternal<long>;
SET_LONG(val);
break;
case FLOAT: {
float val = getFloatValue();
clear_value();
+ _type = FLOAT;
_value.float_val = new SGRawValueInternal<float>;
SET_FLOAT(val);
break;
case DOUBLE: {
double val = getDoubleValue();
clear_value();
+ _type = DOUBLE;
_value.double_val = new SGRawValueInternal<double>;
SET_DOUBLE(val);
break;
case STRING: {
string val = getStringValue();
clear_value();
+ _type = STRING;
_value.string_val = new SGRawValueInternal<string>;
SET_STRING(val);
break;
return true;
}
-
-\f
-////////////////////////////////////////////////////////////////////////
-// Implementation of SGPropertyNode.
-////////////////////////////////////////////////////////////////////////
-
-
-/**
- * Utility function: given a value, find the property node.
- */
-static SGPropertyNode *
-find_node_by_value (SGPropertyNode * start_node, const SGValue * value)
-{
- if (start_node->getValue() == value) {
- return start_node;
- } else for (int i = 0; i < start_node->nChildren(); i++) {
- SGPropertyNode * child =
- find_node_by_value(start_node->getChild(i), value);
- if (child != 0)
- return child;
- }
- return 0;
-}
-
-
-/**
- * Default constructor: always creates a root node.
- */
-SGPropertyNode::SGPropertyNode ()
- : _value(0), _name(""), _index(0), _parent(0), _target(0)
-{
-}
-
-
-/**
- * Convenience constructor.
- */
-SGPropertyNode::SGPropertyNode (const string &name,
- int index, SGPropertyNode * parent)
- : _value(0), _name(name), _index(index), _parent(parent), _target(0)
-{
-}
-
-
-/**
- * Destructor.
- */
-SGPropertyNode::~SGPropertyNode ()
-{
- delete _value;
- for (int i = 0; i < (int)_children.size(); i++)
- delete _children[i];
-}
-
-
-/**
- * Get a value, optionally creating it if not present.
- */
-SGValue *
-SGPropertyNode::getValue (bool create)
-{
- if (_value == 0 && create)
- _value = new SGValue();
- return _value;
-}
-
-
-/**
- * Alias to another node.
- */
-bool
-SGPropertyNode::alias (SGPropertyNode * target)
-{
- if (_value == 0)
- _value = new SGValue();
- _target = target;
- return _value->alias(target->getValue(true));
-}
-
-
-/**
- * Alias to another node by path.
- */
-bool
-SGPropertyNode::alias (const string &path)
-{
- return alias(getNode(path, true));
-}
-
-
-/**
- * Remove an alias.
- */
-bool
-SGPropertyNode::unalias ()
-{
- _target = 0;
- return (_value != 0 ? _value->unalias() : false);
-}
-
-
-/**
- * Test whether this node is aliased.
- */
-bool
-SGPropertyNode::isAlias () const
-{
- return (_value != 0 ? _value->isAlias() : false);
-}
-
-
-/**
- * Get the target of an alias.
- *
- * This is tricky, because it is actually the value that is aliased,
- * and someone could realias or unalias the value directly without
- * going through the property node. The node caches its best guess,
- * but it may have to search the whole property tree.
- *
- * @return The target node for the alias, or 0 if the node is not aliased.
- */
-SGPropertyNode *
-SGPropertyNode::getAliasTarget ()
-{
- if (_value == 0 || !_value->isAlias()) {
- return 0;
- } else if (_target != 0 && _target->getValue() == _value->getAlias()) {
- return _target;
- } else {
- _target = find_node_by_value(getRootNode(), _value->getAlias());
- }
-}
-
-
-const SGPropertyNode *
-SGPropertyNode::getAliasTarget () const
-{
- if (_value == 0 || !_value->isAlias()) {
- return 0;
- } else if (_target != 0 && _target->getValue() == _value->getAlias()) {
- return _target;
- } else {
- // FIXME: const cast
- _target =
- find_node_by_value((SGPropertyNode *)getRootNode(), _value->getAlias());
- }
-}
-
-
-/**
- * Get a non-const child by index.
- */
-SGPropertyNode *
-SGPropertyNode::getChild (int position)
-{
- if (position >= 0 && position < nChildren())
- return _children[position];
- else
- return 0;
-}
-
-
-/**
- * Get a const child by index.
- */
-const SGPropertyNode *
-SGPropertyNode::getChild (int position) const
-{
- if (position >= 0 && position < nChildren())
- return _children[position];
- else
- return 0;
-}
-
-
-/**
- * Get a non-const child by name and index, creating if necessary.
- */
-SGPropertyNode *
-SGPropertyNode::getChild (const string &name, int index, bool create)
-{
- int pos = find_child(name, index, _children);
- if (pos >= 0) {
- return _children[pos];
- } else if (create) {
- _children.push_back(new SGPropertyNode(name, index, this));
- return _children[_children.size()-1];
- } else {
- return 0;
- }
-}
-
-
-/**
- * Get a const child by name and index.
- */
-const SGPropertyNode *
-SGPropertyNode::getChild (const string &name, int index) const
-{
- int pos = find_child(name, index, _children);
- if (pos >= 0)
- return _children[pos];
- else
- return 0;
-}
-
-
-/**
- * Get all children with the same name (but different indices).
- */
-vector<SGPropertyNode *>
-SGPropertyNode::getChildren (const string &name)
-{
- vector<SGPropertyNode *> children;
- int max = _children.size();
-
- for (int i = 0; i < max; i++)
- if (_children[i]->getName() == name)
- children.push_back(_children[i]);
-
- sort(children.begin(), children.end(), CompareIndices());
- return children;
-}
-
-
-/**
- * Get all children const with the same name (but different indices).
- */
-vector<const SGPropertyNode *>
-SGPropertyNode::getChildren (const string &name) const
-{
- vector<const SGPropertyNode *> children;
- int max = _children.size();
-
- for (int i = 0; i < max; i++)
- if (_children[i]->getName() == name)
- children.push_back(_children[i]);
-
- sort(children.begin(), children.end(), CompareIndices());
- return children;
-}
-
-
-string
-SGPropertyNode::getPath (bool simplify) const
-{
- if (_parent == 0)
- return "";
-
- string path = _parent->getPath(simplify);
- path += '/';
- path += _name;
- if (_index != 0 || !simplify) {
- char buffer[128];
- sprintf(buffer, "[%d]", _index);
- path += buffer;
- }
- return path;
-}
-
-SGValue::Type
-SGPropertyNode::getType () const
-{
- if (_value != 0)
- return _value->getType();
- else
- return SGValue::UNKNOWN;
-}
-
-
-bool
-SGPropertyNode::getBoolValue () const
-{
- return (_value == 0 ? SGRawValue<bool>::DefaultValue
- : _value->getBoolValue());
-}
-
-int
-SGPropertyNode::getIntValue () const
-{
- return (_value == 0 ? SGRawValue<int>::DefaultValue
- : _value->getIntValue());
-}
-
-long
-SGPropertyNode::getLongValue () const
-{
- return (_value == 0 ? SGRawValue<long>::DefaultValue
- : _value->getLongValue());
-}
-
-float
-SGPropertyNode::getFloatValue () const
-{
- return (_value == 0 ? SGRawValue<float>::DefaultValue
- : _value->getFloatValue());
-}
-
-double
-SGPropertyNode::getDoubleValue () const
-{
- return (_value == 0 ? SGRawValue<double>::DefaultValue
- : _value->getDoubleValue());
-}
-
-string
-SGPropertyNode::getStringValue () const
-{
- return (_value == 0 ? SGRawValue<string>::DefaultValue
- : _value->getStringValue());
-}
-
-bool
-SGPropertyNode::setBoolValue (bool val)
-{
- if (_value == 0)
- _value = new SGValue();
- return _value->setBoolValue(val);
-}
-
-bool
-SGPropertyNode::setIntValue (int val)
-{
- if (_value == 0)
- _value = new SGValue();
- return _value->setIntValue(val);
-}
-
-bool
-SGPropertyNode::setLongValue (long val)
-{
- if (_value == 0)
- _value = new SGValue();
- return _value->setLongValue(val);
-}
-
-bool
-SGPropertyNode::setFloatValue (float val)
-{
- if (_value == 0)
- _value = new SGValue();
- return _value->setFloatValue(val);
-}
-
-bool
-SGPropertyNode::setDoubleValue (double val)
-{
- if (_value == 0)
- _value = new SGValue();
- return _value->setDoubleValue(val);
-}
-
-bool
-SGPropertyNode::setStringValue (string val)
-{
- if (_value == 0)
- _value = new SGValue();
- return _value->setStringValue(val);
-}
-
-bool
-SGPropertyNode::setUnknownValue (string val)
-{
- if (_value == 0)
- _value = new SGValue();
- return _value->setUnknownValue(val);
-}
-
-bool
-SGPropertyNode::isTied () const
-{
- return (_value == 0 ? false : _value->isTied());
-}
-
-bool
-SGPropertyNode::tie (const SGRawValue<bool> &rawValue, bool useDefault)
-{
- if (_value == 0)
- _value = new SGValue();
- return _value->tie(rawValue, useDefault);
-}
-
-bool
-SGPropertyNode::tie (const SGRawValue<int> &rawValue, bool useDefault)
-{
- if (_value == 0)
- _value = new SGValue();
- return _value->tie(rawValue, useDefault);
-}
-
-bool
-SGPropertyNode::tie (const SGRawValue<long> &rawValue, bool useDefault)
-{
- if (_value == 0)
- _value = new SGValue();
- return _value->tie(rawValue, useDefault);
-}
-
-bool
-SGPropertyNode::tie (const SGRawValue<float> &rawValue, bool useDefault)
-{
- if (_value == 0)
- _value = new SGValue();
- return _value->tie(rawValue, useDefault);
-}
-
-bool
-SGPropertyNode::tie (const SGRawValue<double> &rawValue, bool useDefault)
-{
- if (_value == 0)
- _value = new SGValue();
- return _value->tie(rawValue, useDefault);
-}
-
-bool
-SGPropertyNode::tie (const SGRawValue<string> &rawValue, bool useDefault)
-{
- if (_value == 0)
- _value = new SGValue();
- return _value->tie(rawValue, useDefault);
-}
-
-bool
-SGPropertyNode::untie ()
-{
- return (_value == 0 ? false : _value->untie());
-}
-
SGPropertyNode *
SGPropertyNode::getRootNode ()
{
}
-/**
- * Get the value for another node.
- */
-SGValue *
-SGPropertyNode::getValue (const string &relative_path, bool create)
-{
- SGPropertyNode * node = getNode(relative_path, create);
- if (node != 0 && !node->hasValue())
- node->setUnknownValue("");
- return (node == 0 ? 0 : node->getValue(create));
-}
-
-
-/**
- * Get the value for another node.
- */
-const SGValue *
-SGPropertyNode::getValue (const string &relative_path) const
-{
- const SGPropertyNode * node = getNode(relative_path);
- return (node == 0 ? 0 : node->getValue());
-}
-
-
/**
* Get the value type for another node.
*/
-SGValue::Type
+SGPropertyNode::Type
SGPropertyNode::getType (const string &relative_path) const
{
const SGPropertyNode * node = getNode(relative_path);
- return (node == 0 ? SGValue::UNKNOWN : node->getType());
+ return (node == 0 ? UNSPECIFIED : (Type)(node->getType()));
}
* Set an unknown value for another node.
*/
bool
-SGPropertyNode::setUnknownValue (const string &relative_path, string value)
+SGPropertyNode::setUnspecifiedValue (const string &relative_path, string value)
{
- return getNode(relative_path, true)->setUnknownValue(value);
+ return getNode(relative_path, true)->setUnspecifiedValue(value);
}