#include "props.hxx"
-#include <algorithm>
-#include <stdio.h>
-#include <string.h>
-
#if PROPS_STANDALONE
#include <iostream>
#else
+#include <algorithm>
#include <simgear/compiler.h>
#include <simgear/debug/logstream.hxx>
#endif
+#include <stdio.h>
+#include <string.h>
\f
// For some reason, strnlen and
// strncpy cause all kinds of crashes.
string str = s;
- size_t len = strlen(s);
char * copy = new char[str.size() + 1];
strcpy(copy, str.c_str());
return copy;
if (_tied) {
return _value.string_val->setValue(val);
} else {
- delete _local_val.string_val;
+ delete (char *)_local_val.string_val;
_local_val.string_val = copy_string(val);
return true;
}
{
switch (_type) {
case NONE:
+ break;
case ALIAS:
_value.alias = 0;
break;
case BOOL:
- delete _value.bool_val;
- _value.bool_val = 0;
+ if (_tied) {
+ delete _value.bool_val;
+ _value.bool_val = 0;
+ }
_local_val.bool_val = SGRawValue<bool>::DefaultValue;
break;
case INT:
- delete _value.int_val;
- _value.int_val = 0;
+ if (_tied) {
+ delete _value.int_val;
+ _value.int_val = 0;
+ }
_local_val.int_val = SGRawValue<int>::DefaultValue;
break;
case LONG:
- delete _value.long_val;
- _value.long_val = 0L;
+ if (_tied) {
+ delete _value.long_val;
+ _value.long_val = 0L;
+ }
_local_val.long_val = SGRawValue<long>::DefaultValue;
break;
case FLOAT:
- delete _value.float_val;
- _value.float_val = 0;
+ if (_tied) {
+ delete _value.float_val;
+ _value.float_val = 0;
+ }
_local_val.float_val = SGRawValue<float>::DefaultValue;
break;
case DOUBLE:
- delete _value.double_val;
- _value.double_val = 0;
+ if (_tied) {
+ delete _value.double_val;
+ _value.double_val = 0;
+ }
_local_val.double_val = SGRawValue<double>::DefaultValue;
break;
case STRING:
case UNSPECIFIED:
- delete _value.string_val;
- _value.string_val = 0;
- delete _local_val.string_val;
+ if (_tied) {
+ delete _value.string_val;
+ _value.string_val = 0;
+ } else {
+ delete (char *)_local_val.string_val;
+ }
_local_val.string_val = 0;
break;
}
*/
SGPropertyNode::~SGPropertyNode ()
{
- delete _name;
+ delete (char *)_name;
for (int i = 0; i < (int)_children.size(); i++) {
delete _children[i];
}