#ifndef __PROPS_HXX
#define __PROPS_HXX
-#include <simgear/compiler.h>
-#include <simgear/debug/logstream.hxx>
-
-#include <stdio.h>
+#ifndef PROPS_STANDALONE
+#define PROPS_STANDALONE 0
+#endif
-#include STL_STRING
#include <vector>
#include <map>
-#include STL_IOSTREAM
+#if PROPS_STANDALONE
+
+#include <string>
+#include <iostream>
+
+using std::string;
+using std::vector;
+using std::map;
+using std::istream;
+using std::ostream;
+
+#else
+
+#include <simgear/compiler.h>
+#include <simgear/debug/logstream.hxx>
+#include STL_STRING
+#include STL_IOSTREAM
SG_USING_STD(string);
SG_USING_STD(vector);
SG_USING_STD(map);
SG_USING_STD(ostream);
#endif
+#endif
+
+
#ifdef NONE
#pragma warn A sloppy coder has defined NONE as a macro!
#undef NONE
{
public:
+ /**
+ * Public constants.
+ */
+ enum {
+ MAX_STRING_LEN = 1024
+ };
+
/**
* Property value types.
*/
/**
* Get the node's simple (XML) name.
*/
- const string &getName () const { return _name; }
+ const char * getName () const { return _name; }
/**
/**
* Get a child node by name and index.
*/
- SGPropertyNode * getChild (const string &name, int index = 0,
+ SGPropertyNode * getChild (const char * name, int index = 0,
bool create = false);
/**
* Get a const child node by name and index.
*/
- const SGPropertyNode * getChild (const string &name, int index = 0) const;
+ const SGPropertyNode * getChild (const char * name, int index = 0) const;
/**
* Get a vector of all children with the specified name.
*/
- vector<SGPropertyNode *> getChildren (const string &name);
+ vector<SGPropertyNode *> getChildren (const char * name);
/**
* Get a vector all all children (const) with the specified name.
*/
- vector<const SGPropertyNode *> getChildren (const string &name) const;
+ vector<const SGPropertyNode *> getChildren (const char * name) const;
//
/**
* Alias this node's leaf value to another's by relative path.
*/
- bool alias (const string &path);
+ bool alias (const char * path);
/**
/**
* Get the path to this node from the root.
*/
- string getPath (bool simplify = false) const;
+ const char * getPath (bool simplify = false) const;
/**
/**
* Get a pointer to another node by relative path.
*/
- SGPropertyNode * getNode (const string &relative_path, bool create = false);
+ SGPropertyNode * getNode (const char * relative_path, bool create = false);
/**
* provided overrides any given in the path itself for the last
* component.
*/
- SGPropertyNode * getNode (const string &relative_path, int index,
+ SGPropertyNode * getNode (const char * relative_path, int index,
bool create = false);
/**
* Get a const pointer to another node by relative path.
*/
- const SGPropertyNode * getNode (const string &relative_path) const;
+ const SGPropertyNode * getNode (const char * relative_path) const;
/**
* This method leaves the index off the last member of the path,
* so that the user can specify it separate.
*/
- const SGPropertyNode * getNode (const string &relative_path,
+ const SGPropertyNode * getNode (const char * relative_path,
int index) const;
/**
* Get a string value for this node.
*/
- string getStringValue () const;
+ const char * getStringValue () const;
/**
* Set a string value for this node.
*/
- bool setStringValue (string value);
+ bool setStringValue (const char * value);
/**
* Set a value of unspecified type for this node.
*/
- bool setUnspecifiedValue (string value);
+ bool setUnspecifiedValue (const char * value);
//
/**
* Bind this node to an external string source.
*/
- bool tie (const SGRawValue<string> &rawValue, bool useDefault = true);
+ bool tie (const SGRawValue<const char *> &rawValue, bool useDefault = true);
/**
/**
* Get another node's type.
*/
- Type getType (const string &relative_path) const;
+ Type getType (const char * relative_path) const;
/**
* Test whether another node has a leaf value.
*/
- bool hasValue (const string &relative_path) const;
+ bool hasValue (const char * relative_path) const;
/**
* Get another node's value as a bool.
*/
- bool getBoolValue (const string &relative_path,
+ bool getBoolValue (const char * relative_path,
bool defaultValue = false) const;
/**
* Get another node's value as an int.
*/
- int getIntValue (const string &relative_path,
+ int getIntValue (const char * relative_path,
int defaultValue = 0) const;
/**
* Get another node's value as a long int.
*/
- long getLongValue (const string &relative_path,
+ long getLongValue (const char * relative_path,
long defaultValue = 0L) const;
/**
* Get another node's value as a float.
*/
- float getFloatValue (const string &relative_path,
+ float getFloatValue (const char * relative_path,
float defaultValue = 0.0) const;
/**
* Get another node's value as a double.
*/
- double getDoubleValue (const string &relative_path,
+ double getDoubleValue (const char * relative_path,
double defaultValue = 0.0L) const;
/**
* Get another node's value as a string.
*/
- string getStringValue (const string &relative_path,
- string defaultValue = "") const;
+ const char * getStringValue (const char * relative_path,
+ const char * defaultValue = "") const;
/**
* Set another node's value as a bool.
*/
- bool setBoolValue (const string &relative_path, bool value);
+ bool setBoolValue (const char * relative_path, bool value);
/**
* Set another node's value as an int.
*/
- bool setIntValue (const string &relative_path, int value);
+ bool setIntValue (const char * relative_path, int value);
/**
* Set another node's value as a long int.
*/
- bool setLongValue (const string &relative_path, long value);
+ bool setLongValue (const char * relative_path, long value);
/**
* Set another node's value as a float.
*/
- bool setFloatValue (const string &relative_path, float value);
+ bool setFloatValue (const char * relative_path, float value);
/**
* Set another node's value as a double.
*/
- bool setDoubleValue (const string &relative_path, double value);
+ bool setDoubleValue (const char * relative_path, double value);
/**
* Set another node's value as a string.
*/
- bool setStringValue (const string &relative_path, string value);
+ bool setStringValue (const char * relative_path, const char * value);
/**
* Set another node's value with no specified type.
*/
- bool setUnspecifiedValue (const string &relative_path, string value);
+ bool setUnspecifiedValue (const char * relative_path, const char * value);
/**
* Test whether another node is bound to an external data source.
*/
- bool isTied (const string &relative_path) const;
+ bool isTied (const char * relative_path) const;
/**
* Bind another node to an external bool source.
*/
- bool tie (const string &relative_path, const SGRawValue<bool> &rawValue,
+ bool tie (const char * relative_path, const SGRawValue<bool> &rawValue,
bool useDefault = true);
/**
* Bind another node to an external int source.
*/
- bool tie (const string &relative_path, const SGRawValue<int> &rawValue,
+ bool tie (const char * relative_path, const SGRawValue<int> &rawValue,
bool useDefault = true);
/**
* Bind another node to an external long int source.
*/
- bool tie (const string &relative_path, const SGRawValue<long> &rawValue,
+ bool tie (const char * relative_path, const SGRawValue<long> &rawValue,
bool useDefault = true);
/**
* Bind another node to an external float source.
*/
- bool tie (const string &relative_path, const SGRawValue<float> &rawValue,
+ bool tie (const char * relative_path, const SGRawValue<float> &rawValue,
bool useDefault = true);
/**
* Bind another node to an external double source.
*/
- bool tie (const string &relative_path, const SGRawValue<double> &rawValue,
+ bool tie (const char * relative_path, const SGRawValue<double> &rawValue,
bool useDefault = true);
/**
* Bind another node to an external string source.
*/
- bool tie (const string &relative_path, const SGRawValue<string> &rawValue,
+ bool tie (const char * relative_path, const SGRawValue<const char *> &rawValue,
bool useDefault = true);
/**
* Unbind another node from any external data source.
*/
- bool untie (const string &relative_path);
+ bool untie (const char * relative_path);
protected:
/**
* Protected constructor for making new nodes on demand.
*/
- SGPropertyNode (const string &name, int index, SGPropertyNode * parent);
+ SGPropertyNode (const char * name, int index, SGPropertyNode * parent);
private:
long get_long () const;
float get_float () const;
double get_double () const;
- const string get_string () const;
+ const char * get_string () const;
// Set the raw value
bool set_bool (bool value);
bool set_long (long value);
bool set_float (float value);
bool set_double (double value);
- bool set_string (const string &value);
+ bool set_string (const char * value);
/**
/**
* Get the value as a string.
*/
- string make_string () const;
+ const char * make_string () const;
/**
*/
void trace_write () const;
- string _name;
+ mutable char _buffer[MAX_STRING_LEN+1];
+
+ const char * _name;
int _index;
SGPropertyNode * _parent;
vector<SGPropertyNode *> _children;
SGRawValue<long> * long_val;
SGRawValue<float> * float_val;
SGRawValue<double> * double_val;
- SGRawValue<string> * string_val;
+ SGRawValue<const char *> * string_val;
} _value;
union {
long long_val;
float float_val;
double double_val;
- string * string_val;
+ const char * string_val;
} _local_val;