namespace simgear {
namespace strutils {
+ /**
+ * utf8ToLatin1() convert utf8 to latin, useful for accent character (i.e éâàîè...)
+ */
+ std::string utf8ToLatin1( std::string & s_utf8 );
+
// /**
// * atof() wrapper for "string" type
// */
/**
* Like strcmp(), but for dotted versions strings NN.NN.NN
- * any number of terms are support.
+ * any number of terms are supported.
* @return 0 if versions match, -ve number if v1 is lower, +ve if v1
* is greater
*/
*/
std::string uppercase(const std::string &s);
+ /**
+ * Convert a string to lower case.
+ * @return lower case string
+ */
+ std::string lowercase(const std::string &s);
+
+ /**
+ * Convert a string to lower case in place
+ */
+ void lowercase(std::string &s);
+
/**
* convert a string in the local Windows 8-bit encoding to UTF-8
* (no-op on other platforms)
*/
std::string convertWindowsLocal8BitToUtf8(const std::string& a);
+#if defined(SG_WINDOWS)
+ typedef std::vector<wchar_t> WCharVec;
+ WCharVec convertUtf8ToWString(const std::string& a);
+#endif
+
+ /**
+ * convert base-64 encoded data to raw bytes (possibly with embedded
+ * NULs). Throws an exception if input data is not base64, or is
+ * malformed
+ */
+ void decodeBase64(const std::string& a, std::vector<unsigned char>& output);
+
+ /**
+ * convert bytes to hexadecimal equivalent
+ */
+ std::string encodeHex(const std::string& bytes);
+
+ std::string encodeHex(const unsigned char* rawBytes, unsigned int length);
+
+ /**
+ * Unescape string.
+ *
+ * @param str String possibly containing escaped characters.
+ * @return string with escaped characters replaced by single character
+ * values.
+ */
+ std::string unescape(const char* str);
+
+ inline std::string unescape(const std::string& str)
+ { return unescape(str.c_str()); }
+
+ /**
+ * Check a printf-style format string for dangerous (buffer-overflowing,
+ * memory re-writing) format tokens. If a problematic token is
+ * found, logs an error (SG_WARN) and returns an empty format string.
+ */
+ std::string sanitizePrintfFormat(const std::string& input);
+
} // end namespace strutils
} // end namespace simgear