namespace simgear {
namespace strutils {
+ /**
+ * utf8ToLatin1() convert utf8 to latin, useful for accent character (i.e éâàîè...)
+ */
+ std::string utf8ToLatin1( std::string & s_utf8 );
+
// /**
// * atof() wrapper for "string" type
// */
/**
* Like strcmp(), but for dotted versions strings NN.NN.NN
- * any number of terms are support.
+ * any number of terms are supported.
* @return 0 if versions match, -ve number if v1 is lower, +ve if v1
* is greater
*/
*/
std::string uppercase(const std::string &s);
+ /**
+ * Convert a string to lower case.
+ * @return lower case string
+ */
+ std::string lowercase(const std::string &s);
+
+ /**
+ * Convert a string to lower case in place
+ */
+ void lowercase(std::string &s);
+
/**
* convert a string in the local Windows 8-bit encoding to UTF-8
* (no-op on other platforms)
*/
std::string convertWindowsLocal8BitToUtf8(const std::string& a);
+ /**
+ *
+ */
+ std::string convertUtf8ToWindowsLocal8Bit(const std::string& a);
+
+ std::wstring convertUtf8ToWString(const std::string& a);
+ std::string convertWStringToUtf8(const std::wstring& w);
+
+ /**
+ * Get md5 hash of raw data.
+ */
+ std::string md5(const unsigned char* data, size_t num);
+ std::string md5(const char* data, size_t num);
+ std::string md5(const std::string& str);
+
/**
* convert base-64 encoded data to raw bytes (possibly with embedded
* NULs). Throws an exception if input data is not base64, or is
* malformed
*/
- std::string decodeBase64(const std::string& a);
+ void decodeBase64(const std::string& a, std::vector<unsigned char>& output);
/**
* convert bytes to hexadecimal equivalent
inline std::string unescape(const std::string& str)
{ return unescape(str.c_str()); }
+
+ /**
+ * Check a printf-style format string for dangerous (buffer-overflowing,
+ * memory re-writing) format tokens. If a problematic token is
+ * found, logs an error (SG_WARN) and returns an empty format string.
+ */
+ std::string sanitizePrintfFormat(const std::string& input);
+
+ /**
+ * Get the message corresponding to a given value of errno.
+ *
+ * Similar to strerror(), except it should be thread-safe and returns an
+ * std::string.
+ */
+ std::string error_string(int errnum);
} // end namespace strutils
} // end namespace simgear