#include <simgear/compiler.h>
-// #include STL_IOSTREAM
+// #include <iostream>
#include "texcoord.hxx"
-// SG_USING_STD(cout);
-// SG_USING_STD(endl);
+#include <simgear/math/point3d.hxx>
+// using std::cout;
+// using std::endl;
#define FG_STANDARD_TEXTURE_DIMENSION 1000.0 // meters