// Retrieve the specified member from the object, respecting the
// "parents" array as for "object.field". Returns zero for missing
// fields.
-int naMember_get(naRef obj, naRef field, naRef* out);
-int naMember_cget(naRef obj, const char* field, naRef* out);
+int naMember_get(naContext c, naRef obj, naRef field, naRef* out);
+int naMember_cget(naContext c, naRef obj, const char* field, naRef* out);
// Returns a hash containing functions from the Nasal standard library
// Useful for passing as a namespace to an initial function call
void naVec_set(naRef vec, int i, naRef o);
int naVec_append(naRef vec, naRef o);
naRef naVec_removelast(naRef vec);
-void naVec_setsize(naRef vec, int sz);
+void naVec_setsize(naContext c, naRef vec, int sz);
// Hash utilities:
int naHash_size(naRef h);
void naHash_set(naRef hash, naRef key, naRef val);
void naHash_cset(naRef hash, char* key, naRef val);
void naHash_delete(naRef hash, naRef key);
+/**
+ * Store the keys in ::hash into the vector at ::dst
+ *
+ * @see ::naNewVector
+ */
void naHash_keys(naRef dst, naRef hash);
// Ghost utilities:
typedef struct naGhostType {
void(*destroy)(void*);
const char* name;
+ const char*(*get_member)(naContext c, void*, naRef key, naRef* out);
+ void(*set_member)(naContext c, void*, naRef key, naRef val);
} naGhostType;
+
+/**
+ * Create a ghost for an object without any attributes. If ::t contains pointers
+ * to get_member or set_member function they will be ignored.
+ */
naRef naNewGhost(naContext c, naGhostType* t, void* ghost);
+/**
+ * Create a ghost for an object. This version uses the get_member and set_member
+ * function pointers in ::t upon trying to get or set a member respectively from
+ * Nasal.
+ */
+naRef naNewGhost2(naContext c, naGhostType* t, void* ghost);
naGhostType* naGhost_type(naRef ghost);
void* naGhost_ptr(naRef ghost);
int naIsGhost(naRef r);