return vr;
}
-static void realloc(struct naVec* v)
+static void vecrealloc(struct naVec* v)
{
struct VecRec* vr = newvecrec(v->rec);
naGC_swapfree((void**)&(v->rec), vr);
if(IS_VEC(vec)) {
struct VecRec* r = vec.ref.ptr.vec->rec;
while(!r || r->size >= r->alloced) {
- realloc(vec.ref.ptr.vec);
+ vecrealloc(vec.ref.ptr.vec);
r = vec.ref.ptr.vec->rec;
}
r->array[r->size] = o;
o = v->array[v->size - 1];
v->size--;
if(v->size < (v->alloced >> 1))
- realloc(vec.ref.ptr.vec);
+ vecrealloc(vec.ref.ptr.vec);
return o;
}
return naNil();