]> git.mxchange.org Git - simgear.git/blobdiff - simgear/props/Makefile.am
Don't reset the random texture base when rebuilding a cloud layer
[simgear.git] / simgear / props / Makefile.am
index f6928205416b198fb4f510b5749d7e4aa0d89ed7..f1cf6f9a99c2779dd5bce157e3d22e57c6e0aec0 100644 (file)
@@ -16,9 +16,10 @@ noinst_PROGRAMS = props_test
 
 props_test_SOURCES = props_test.cxx
 props_test_LDADD = \
-       $(top_builddir)/simgear/props/libsgprops.a \
+       libsgprops.a \
        $(top_builddir)/simgear/xml/libsgxml.a \
        $(top_builddir)/simgear/misc/libsgmisc.a \
-       $(top_builddir)/simgear/debug/libsgdebug.a
+       $(top_builddir)/simgear/debug/libsgdebug.a \
+       $(top_builddir)/simgear/structure/libsgstructure.a
 
 INCLUDES = -I$(top_srcdir)