#define SG_PROPERTY_BASED_ELEMENT_HXX_
#include <simgear/props/props.hxx>
-
-#include <boost/shared_ptr.hpp>
-#include <boost/weak_ptr.hpp>
-
+#include <simgear/structure/SGWeakReferenced.hxx>
namespace simgear
{
- class PropertyBasedElement;
- typedef boost::shared_ptr<PropertyBasedElement> PropertyBasedElementPtr;
- typedef boost::weak_ptr<PropertyBasedElement> PropertyBasedElementWeakPtr;
-
/**
* Base class for a property controlled element
*/
class PropertyBasedElement:
- public SGPropertyChangeListener
+ public SGPropertyChangeListener,
+ public virtual SGVirtualWeakReferenced
{
public:
PropertyBasedElement(SGPropertyNode* node);
virtual ~PropertyBasedElement();
+ /**
+ * Remove the property listener of the element.
+ *
+ * You will need to call the appropriate methods (#childAdded,
+ * #childRemoved, #valueChanged) yourself to ensure the element still
+ * receives the needed events.
+ */
+ void removeListener();
+
+ /**
+ * Destroys this element (removes node from property tree)
+ */
+ void destroy();
+
virtual void update(double delta_time_sec) = 0;
SGConstPropertyNode_ptr getProps() const;
SGPropertyNode_ptr getProps();
- virtual void setSelf(const PropertyBasedElementPtr& self);
+ template<class T>
+ void set( const std::string& name,
+ const T& val )
+ {
+ setValue(_node->getNode(name, true), val);
+ }
+
+ template<class T>
+ T get( const std::string& name,
+ const T& def = T() )
+ {
+ SGPropertyNode const* child = _node->getNode(name);
+ if( !child )
+ return def;
+
+ return getValue<T>(child);
+ }
+
+ // Unshadow what we have just hidden...
+ using SGWeakReferenced::get;
+
+
+ /** @brief Set a HTML5 like data property on this element.
+ *
+ * Set data-* properties on this element. A camel-case @a name will be
+ * converted to a hyphenated name with 'data-' prefixed. Setting a value
+ * with this method does not trigger an update of the canvas and is meant
+ * to store data related to this element (used eg. inside scripts).
+ *
+ * @code{cpp}
+ * // Set value
+ * my_element->setDataProp("mySpecialInt", 3);
+ *
+ * // Get value (with default value)
+ * int val = my_element->getDataProp<int>("mySpecialInt"); // val == 3
+ * val = my_element->getDataProp<int>("notExisting", 5); // val == 5
+ *
+ * // Check if value exists
+ * SGPropertyNode* node =
+ * my_element->getDataProp<SGPropertyNode*>("mySpecialInt");
+ * if( node )
+ * val = node->getIntValue(); // node != NULL, val == 3
+ *
+ * node = my_element->getDataProp<SGPropertyNode*>("notExisting");
+ * // node == NULL
+ * @endcode
+ */
+ template<class T>
+ void setDataProp( const std::string& name,
+ const T& val )
+ {
+ const std::string& attr = dataPropToAttrName(name);
+ if( !attr.empty() )
+ set<T>(attr, val);
+ else
+ SG_LOG(SG_GENERAL, SG_WARN, "Invalid data-prop name: " << name);
+ }
+
+ /** @brief Get a HTML5 like data property on this element.
+ *
+ * Get value or default value.
+ *
+ * @see setDataProp
+ */
+ template<class T>
+ typename boost::disable_if<
+ boost::is_same<T, SGPropertyNode*>,
+ T
+ >::type getDataProp( const std::string& name,
+ const T& def = T() ) const
+ {
+ SGPropertyNode* node = getDataProp<SGPropertyNode*>(name);
+ if( node )
+ return getValue<T>(node);
+
+ return def;
+ }
+
+ /** @brief Get a HTML5 like data property on this element.
+ *
+ * Use this variant to check if a property exists.
+ *
+ * @see setDataProp
+ */
+ template<class T>
+ typename boost::enable_if<
+ boost::is_same<T, SGPropertyNode*>,
+ T
+ >::type getDataProp( const std::string& name,
+ SGPropertyNode* = NULL ) const
+ {
+ const std::string& attr = dataPropToAttrName(name);
+ if( attr.empty() )
+ {
+ SG_LOG(SG_GENERAL, SG_WARN, "Invalid data-prop name: " << name);
+ return NULL;
+ }
+
+ return _node->getNode(attr);
+ }
+
+ /** @brief Check whether a HTML5 like data property exists on this
+ * element.
+ *
+ */
+ bool hasDataProp(const std::string& name) const;
+
+ /** @brief Remove a HTML5 like data property (if it exists).
+ *
+ */
+ void removeDataProp(const std::string& name);
+
+ virtual void onDestroy() {};
+
+ static std::string dataPropToAttrName(const std::string& name);
+ static std::string attrToDataPropName(const std::string& name);
protected:
SGPropertyNode_ptr _node;
- PropertyBasedElementWeakPtr _self;
+
};
+ typedef SGSharedPtr<PropertyBasedElement> PropertyBasedElementPtr;
+ typedef SGWeakPtr<PropertyBasedElement> PropertyBasedElementWeakPtr;
+
} // namespace simgear
#endif /* SG_PROPERTY_BASED_ELEMENT_HXX_ */