PropertyBasedElement(SGPropertyNode* node);
virtual ~PropertyBasedElement();
+ /**
+ * Remove the property listener of the element.
+ *
+ * You will need to call the appropriate methods (#childAdded,
+ * #childRemoved, #valueChanged) yourself to ensure the element still
+ * receives the needed events.
+ */
+ void removeListener();
+
+ /**
+ * Destroys this element (removes node from property tree)
+ */
+ void destroy();
+
virtual void update(double delta_time_sec) = 0;
SGConstPropertyNode_ptr getProps() const;
setValue(_node->getNode(name, true), val);
}
+ template<class T>
+ T get( const std::string& name,
+ typename boost::call_traits<T>::param_type def = T() )
+ {
+ SGPropertyNode const* child = _node->getNode(name);
+ if( !child )
+ return def;
+
+ return getValue<T>(child);
+ }
+
virtual void setSelf(const PropertyBasedElementPtr& self);
+ virtual void onDestroy() {};
protected: