const char *propname )
: _node( prop_root->getNode(propname, true) )
{
- cout << "FGPropertyCondition::FGPropertyCondition()" << endl;
- cout << " prop_root = " << prop_root << endl;
- cout << " propname = " << propname << endl;
- _node = prop_root->getNode(propname, true);
- cout << " _node = " << _node << endl;
}
FGPropertyCondition::~FGPropertyCondition ()