#define SG_PROPERTY_OBJECT
#include <simgear/props/props.hxx>
-#include <simgear/structure/exception.hxx>
namespace simgear
{
SGPropertyNode* node(bool aCreate) const;
+ /**
+ * Resolve the property node, or throw an exception if it could not
+ * be resolved.
+ */
+ SGPropertyNode* getOrThrow() const;
protected:
- SGPropertyNode* _base;
- const char* _path;
+ mutable const char* _path;
+
+ /**
+ * Important - if _path is NULL, this is the actual prop.
+ * If path is non-NULL, this is the parent which path should be resolved
+ * against (or NULL, if _path is absolute). Use node() instead of accessing
+ * this directly, and the above is handled automatically.
+ */
mutable SGPropertyNode* _prop;
};
// conversion operators
operator T () const
{
- SGPropertyNode* n = node();
- if (!n) {
- throw sg_exception("read of undefined property:", _path);
- }
-
- return n->getValue<T>();
+ return getOrThrow()->getValue<T>();
}
T operator=(const T& aValue)
}
+// copy-constructor
+ PropertyObject(const PropertyObject<std::string>& aOther) :
+ PropertyObjectBase(aOther)
+ {
+ }
+
+// create form
+ static PropertyObject<std::string> create(const char* aPath, const std::string& aValue)
+ {
+ PropertyObject<std::string> p(aPath);
+ p = aValue;
+ return p;
+ }
+
+ static PropertyObject<std::string> create(SGPropertyNode* aNode, const std::string& aValue)
+ {
+ PropertyObject<std::string> p(aNode);
+ p = aValue;
+ return p;
+ }
+ static PropertyObject<std::string> create(SGPropertyNode* aNode, const char* aChild, const std::string& aValue)
+ {
+ PropertyObject<std::string> p(aNode, aChild);
+ p = aValue;
+ return p;
+ }
+
operator std::string () const
{
- SGPropertyNode* n = node();
- if (!n) {
- throw sg_exception("read of undefined property:", _path);
- }
-
- return n->getStringValue();
+ return getOrThrow()->getStringValue();
}
const char* operator=(const char* aValue)
} // of namespace simgear
+/*
typedef simgear::PropertyObject<double> SGPropObjDouble;
typedef simgear::PropertyObject<bool> SGPropObjBool;
typedef simgear::PropertyObject<std::string> SGPropObjString;
typedef simgear::PropertyObject<long> SGPropObjInt;
+*/
#endif