#endif
#include "props.hxx"
+#include "PropertyInterpolationMgr.hxx"
#include "vectorPropTemplates.hxx"
#include <algorithm>
static char *
copy_string (const char * s)
{
- unsigned long int slen = strlen(s);
+ size_t slen = strlen(s);
char * copy = new char[slen + 1];
// the source string length is known so no need to check for '\0'
static int
find_child (Itr begin, Itr end, int index, const PropertyList& nodes)
{
- int nNodes = nodes.size();
+ size_t nNodes = nodes.size();
boost::iterator_range<Itr> name(begin, end);
- for (int i = 0; i < nNodes; i++) {
+ for (size_t i = 0; i < nNodes; i++) {
SGPropertyNode * node = nodes[i];
- // searching for a mathing index is a lot less time consuming than
+ // searching for a matching index is a lot less time consuming than
// comparing two strings so do that first.
if (node->getIndex() == index && boost::equals(node->getName(), name))
- return i;
+ return static_cast<int>(i);
}
return -1;
}
static int
find_last_child (const char * name, const PropertyList& nodes)
{
- int nNodes = nodes.size();
- int index = 0;
+ size_t nNodes = nodes.size();
+ int index = -1;
- for (int i = 0; i < nNodes; i++) {
+ for (size_t i = 0; i < nNodes; i++) {
SGPropertyNode * node = nodes[i];
if (compare_strings(node->getName(), name))
{
return index;
}
- SG_LOG(SG_GENERAL, SG_ALERT, "Too much nodes: " << name);
+ SG_LOG(SG_GENERAL, SG_ALERT, "Too many nodes: " << name);
return -1;
}
SGPropertyNode::getChildren (const char * name) const
{
PropertyList children;
- int max = _children.size();
+ size_t max = _children.size();
- for (int i = 0; i < max; i++)
+ for (size_t i = 0; i < max; i++)
if (compare_strings(_children[i]->getName(), name))
children.push_back(_children[i]);
{
PropertyList children;
- for (int pos = _children.size() - 1; pos >= 0; pos--)
+ for (int pos = static_cast<int>(_children.size() - 1); pos >= 0; pos--)
if (compare_strings(_children[pos]->getName(), name))
children.push_back(removeChild(pos, keep));
return result;
}
+//------------------------------------------------------------------------------
+bool SGPropertyNode::interpolate( const std::string& type,
+ const SGPropertyNode& target,
+ double duration,
+ const std::string& easing )
+{
+ if( !_interpolation_mgr )
+ {
+ SG_LOG(SG_GENERAL, SG_WARN, "No property interpolator available");
+
+ // no interpolation possible -> set to target immediately
+ setUnspecifiedValue( target.getStringValue() );
+ return false;
+ }
+
+ return _interpolation_mgr->interpolate(this, type, target, duration, easing);
+}
+
+//------------------------------------------------------------------------------
+bool SGPropertyNode::interpolate( const std::string& type,
+ const PropertyList& values,
+ const double_list& deltas,
+ const std::string& easing )
+{
+ if( !_interpolation_mgr )
+ {
+ SG_LOG(SG_GENERAL, SG_WARN, "No property interpolator available");
+
+ // no interpolation possible -> set to last value immediately
+ if( !values.empty() )
+ setUnspecifiedValue(values.back()->getStringValue());
+ return false;
+ }
+
+ return _interpolation_mgr->interpolate(this, type, values, deltas, easing);
+}
+
+//------------------------------------------------------------------------------
+void SGPropertyNode::setInterpolationMgr(simgear::PropertyInterpolationMgr* mgr)
+{
+ _interpolation_mgr = mgr;
+}
+
+simgear::PropertyInterpolationMgr* SGPropertyNode::_interpolation_mgr = 0;
+
+//------------------------------------------------------------------------------
std::ostream& SGPropertyNode::printOn(std::ostream& stream) const
{
if (!getAttribute(READ))
}
void
-SGPropertyNode::fireCreatedRecursive()
+SGPropertyNode::fireCreatedRecursive(bool fire_self)
{
- _parent->fireChildAdded(this);
+ if( fire_self )
+ {
+ _parent->fireChildAdded(this);
- if( _children.empty() && getType() != simgear::props::NONE )
- return fireValueChanged();
+ if( _children.empty() && getType() != simgear::props::NONE )
+ return fireValueChanged();
+ }
for(size_t i = 0; i < _children.size(); ++i)
- _children[i]->fireCreatedRecursive();
+ _children[i]->fireCreatedRecursive(true);
}
void
SGPropertyChangeListener::~SGPropertyChangeListener ()
{
- for (int i = _properties.size() - 1; i >= 0; i--)
+ for (int i = static_cast<int>(_properties.size() - 1); i >= 0; i--)
_properties[i]->removeChangeListener(this);
}