* may need different kinds of default values (such as epoch for a
* date type). The default value is used when creating new values.
*/
- static const T DefaultValue; // Default for this kind of raw value.
+ static T DefaultValue()
+ {
+ return T();
+ }
/**
// Default values for every type.
////////////////////////////////////////////////////////////////////////
-template<> const bool SGRawValue<bool>::DefaultValue;
-template<> const int SGRawValue<int>::DefaultValue;
-template<> const long SGRawValue<long>::DefaultValue;
-template<> const float SGRawValue<float>::DefaultValue;
-template<> const double SGRawValue<double>::DefaultValue;
-template<> const char * const SGRawValue<const char *>::DefaultValue;
-template<> const SGVec3d SGRawValue<SGVec3d>::DefaultValue;
-template<> const SGVec4d SGRawValue<SGVec4d>::DefaultValue;
+template<> inline bool SGRawValue<bool>::DefaultValue()
+{
+ return false;
+}
+
+template<> inline const char * SGRawValue<const char *>::DefaultValue()
+{
+ return "";
+}
/**
* A raw value bound to a pointer.
*/
virtual T getValue () const {
if (_getter) return (*_getter)();
- else return SGRawValue<T>::DefaultValue;
+ else return SGRawValue<T>::DefaultValue();
}
/**
virtual ~SGRawValueFunctionsIndexed () {}
virtual T getValue () const {
if (_getter) return (*_getter)(_index);
- else return SGRawValue<T>::DefaultValue;
+ else return SGRawValue<T>::DefaultValue();
}
virtual bool setValue (T value) {
if (_setter) { (*_setter)(_index, value); return true; }
virtual ~SGRawValueMethods () {}
virtual T getValue () const {
if (_getter) { return (_obj.*_getter)(); }
- else { return SGRawValue<T>::DefaultValue; }
+ else { return SGRawValue<T>::DefaultValue(); }
}
virtual bool setValue (T value) {
if (_setter) { (_obj.*_setter)(value); return true; }
virtual ~SGRawValueMethodsIndexed () {}
virtual T getValue () const {
if (_getter) { return (_obj.*_getter)(_index); }
- else { return SGRawValue<T>::DefaultValue; }
+ else { return SGRawValue<T>::DefaultValue(); }
}
virtual bool setValue (T value) {
if (_setter) { (_obj.*_setter)(_index, value); return true; }
typedef SGSharedPtr<SGPropertyNode> SGPropertyNode_ptr;
typedef SGSharedPtr<const SGPropertyNode> SGConstPropertyNode_ptr;
+namespace simgear
+{
+typedef std::vector<SGPropertyNode_ptr> PropertyList;
+}
+
\f
/**
* The property change listener interface.
/**
* Get the number of child nodes.
*/
- int nChildren () const { return _children.size(); }
+ int nChildren () const { return (int)_children.size(); }
/**
/**
* Get a vector of all children with the specified name.
*/
- std::vector<SGPropertyNode_ptr> getChildren (const char * name) const;
+ simgear::PropertyList getChildren (const char * name) const;
/**
* Get a vector of all children with the specified name.
*/
- std::vector<SGPropertyNode_ptr> getChildren (const std::string& name) const
+ simgear::PropertyList getChildren (const std::string& name) const
{ return getChildren(name.c_str()); }
/**
/**
* Remove all children with the specified name.
*/
- std::vector<SGPropertyNode_ptr> removeChildren (const char * name,
- bool keep = true);
-
+ simgear::PropertyList removeChildren (const char * name, bool keep = true);
/**
* Remove all children with the specified name.
*/
- std::vector<SGPropertyNode_ptr> removeChildren (const std::string& name,
- bool keep = true)
+ simgear::PropertyList removeChildren (const std::string& name,
+ bool keep = true)
{ return removeChildren(name.c_str(), keep); }
//
*/
bool setStringValue (const char * relative_path, const char * value);
+ bool setStringValue(const char * relative_path, const std::string& value)
+ { return setStringValue(relative_path, value.c_str()); }
/**
* Set another node's value as a string.
*/
bool setStringValue (const std::string& relative_path, const char * value)
{ return setStringValue(relative_path.c_str(), value); }
+ bool setStringValue (const std::string& relative_path,
+ const std::string& value)
+ { return setStringValue(relative_path.c_str(), value.c_str()); }
/**
* Set another node's value with no specified type.
/**
* Get the number of listeners.
*/
- int nListeners () const { return _listeners ? _listeners->size() : 0; }
+ int nListeners () const { return _listeners ? (int)_listeners->size() : 0; }
/**
/// To avoid cyclic reference counting loops this shall not be a reference
/// counted pointer
SGPropertyNode * _parent;
- std::vector<SGPropertyNode_ptr> _children;
- std::vector<SGPropertyNode_ptr> _removedChildren;
+ simgear::PropertyList _children;
+ simgear::PropertyList _removedChildren;
std::vector<hash_table *> _linkedNodes;
mutable std::string _path;
mutable std::string _buffer;
return false;
useDefault = useDefault && hasValue();
- T old_val = SGRawValue<T>::DefaultValue;
+ T old_val = SGRawValue<T>::DefaultValue();
if (useDefault)
old_val = getValue<T>(this);
clearValue();
if (getAttribute(TRACE_READ))
trace_read();
if (!getAttribute(READ))
- return SGRawValue<T>::DefaultValue;
+ return SGRawValue<T>::DefaultValue();
switch (_type) {
case EXTENDED:
if (_value.val->getType() == PropertyTraits<T>::type_tag)
case UNSPECIFIED:
return simgear::parseString<T>(make_string());
break;
+ default: // avoid compiler warning
+ break;
}
- return SGRawValue<T>::DefaultValue;
+ return SGRawValue<T>::DefaultValue();
}
template<typename T>
{
return ::setValue(this, val);
}
+
+/**
+ * Utility function for creation of a child property node
+ */
+inline SGPropertyNode* makeChild(SGPropertyNode* parent, const char* name,
+ int index = 0)
+{
+ return parent->getChild(name, index, true);
+}
#endif // __PROPS_HXX
// end of props.hxx