EffectBuilder.hxx
EffectCullVisitor.hxx
EffectGeode.hxx
- GLPredicate.hxx
Pass.hxx
Technique.hxx
TextureBuilder.hxx
matlib.hxx
matmodel.hxx
mipmap.hxx
+ parseBlendFunc.hxx
)
set(SOURCES
EffectBuilder.cxx
EffectCullVisitor.cxx
EffectGeode.cxx
- GLPredicate.cxx
Pass.cxx
Technique.cxx
TextureBuilder.cxx
matlib.cxx
matmodel.cxx
mipmap.cxx
+ parseBlendFunc.cxx
)
simgear_scene_component(material scene/material "${SOURCES}" "${HEADERS}")
+
+if(ENABLE_TESTS)
+
+add_executable(test_parseBlendFunc parseBlendFunc_test.cxx )
+add_test(parseBlendFunc ${EXECUTABLE_OUTPUT_PATH}/test_parseBlendFunc)
+target_link_libraries(test_parseBlendFunc ${TEST_LIBS} ${OPENSCENEGRAPH_LIBRARIES})
+
+endif(ENABLE_TESTS)
\ No newline at end of file