#include <vector>
#include <string>
+#include <boost/tr1/unordered_map.hpp>
+
+#include <boost/functional/hash.hpp>
#include <osg/Object>
#include <osgDB/ReaderWriter>
{
void doUpdate(osg::Node* node, osg::NodeVisitor* nv);
};
-
protected:
std::vector<SGSharedPtr<Updater> > _extraData;
~Effect();
+ // Support for a cache of effects that inherit from this one, so
+ // Effect objects with the same parameters and techniques can be
+ // shared.
+ struct Key
+ {
+ Key() {}
+ Key(SGPropertyNode* unmerged_, const osgDB::FilePathList& paths_)
+ : unmerged(unmerged_), paths(paths_)
+ {
+ }
+ Key& operator=(const Key& rhs)
+ {
+ unmerged = rhs.unmerged;
+ paths = rhs.paths;
+ return *this;
+ }
+ SGPropertyNode_ptr unmerged;
+ osgDB::FilePathList paths;
+ struct EqualTo
+ {
+ bool operator()(const Key& lhs, const Key& rhs) const;
+ };
+ };
+ typedef std::tr1::unordered_map<Key, osg::ref_ptr<Effect>,
+ boost::hash<Key>, Key::EqualTo> Cache;
+ Cache* getCache()
+ {
+ if (!_cache)
+ _cache = new Cache;
+ return _cache;
+ }
+ Cache* _cache;
+ friend size_t hash_value(const Key& key);
+ friend Effect* makeEffect(SGPropertyNode* prop, bool realizeTechniques,
+ const osgDB::ReaderWriter::Options* options);
+ bool _isRealized;
};
+// Automatic support for boost hash function
+size_t hash_value(const Effect::Key&);
+
+
Effect* makeEffect(const std::string& name,
bool realizeTechniques,
const osgDB::ReaderWriter::Options* options = 0);