#include <boost/multi_index/member.hpp>
#include <boost/multi_index/ordered_index.hpp>
-#include <simgear/math/SGMath.hxx>
#include <simgear/props/AtomicChangeListener.hxx>
#include <simgear/props/props.hxx>
-#include <simgear/scene/model/SGReaderWriterXMLOptions.hxx>
+#include <simgear/scene/util/SGReaderWriterOptions.hxx>
#include <simgear/structure/exception.hxx>
#include <simgear/structure/SGSharedPtr.hxx>
#include <simgear/structure/Singleton.hxx>
{
class Effect;
class Pass;
-class SGReaderWriterXMLOptions;
+class SGReaderWriterOptions;
/**
* Builder that returns an object, probably an OSG object.
{
public:
virtual ~EffectBuilder() {}
- virtual T* build(Effect* effect, const SGPropertyNode*,
- const SGReaderWriterXMLOptions* options) = 0;
- static T* buildFromType(Effect* effect, const std::string& type,
+ virtual T* build(Effect* effect, Pass* pass, const SGPropertyNode*,
+ const SGReaderWriterOptions* options) = 0;
+ static T* buildFromType(Effect* effect, Pass* pass, const std::string& type,
const SGPropertyNode*props,
- const SGReaderWriterXMLOptions* options)
+ const SGReaderWriterOptions* options)
{
BuilderMap& builderMap = getMap();
typename BuilderMap::iterator iter = builderMap.find(type);
if (iter != builderMap.end())
- return iter->second->build(effect, props, options);
+ return iter->second->build(effect, pass, props, options);
else
return 0;
}
template<typename T>
struct SimplePropertyMap
{
- typedef std::map<string, T> map_type;
+ typedef std::map<std::string, T> map_type;
map_type _map;
template<int N>
SimplePropertyMap(const EffectNameValue<T> (&attrs)[N])
{
using namespace effect;
typename EffectPropertyMap<T>::BMap::iterator itr
- = pMap._map.get<from>().find(name);
+ = pMap._map.template get<from>().find(name);
if (itr == pMap._map.end()) {
- throw effect::BuilderException(string("findAttr: could not find attribute ")
- + string(name));
+ throw effect::BuilderException(std::string("findAttr: could not find attribute ")
+ + std::string(name));
} else {
result = itr->second;
}
{
using namespace effect;
typename EffectPropertyMap<T>::BMap::iterator itr
- = pMap._map.get<from>().find(name);
+ = pMap._map.template get<from>().find(name);
if (itr == pMap._map.end())
return 0;
else
using namespace effect;
std::string result;
typename EffectPropertyMap<T>::BMap::template index_iterator<to>::type itr
- = pMap._map.get<to>().find(value);
- if (itr != pMap._map.get<to>().end())
+ = pMap._map.template get<to>().find(value);
+ if (itr != pMap._map.template get<to>().end())
result = itr->first;
return result;
}
const char* name);
/**
- * Get the name of a node mentioned in a <use> clause from the global property
+ * Get the name of a node mentioned in a \<use\> clause from the global property
* tree.
- * @return empty if prop doesn't contain a <use> clause; otherwise the
+ * @return empty if prop doesn't contain a \<use\> clause; otherwise the
* mentioned node name.
*/
std::string getGlobalProperty(const SGPropertyNode* prop,
- const SGReaderWriterXMLOptions *);
+ const SGReaderWriterOptions *);
template<typename NameItr>
std::vector<std::string>
getVectorProperties(const SGPropertyNode* prop,
- const SGReaderWriterXMLOptions *options, size_t vecSize,
+ const SGReaderWriterOptions *options, size_t vecSize,
NameItr defaultNames)
{
using namespace std;
PropertyList useProps = prop->getChildren("use");
if (useProps.size() == 1) {
string parentName = useProps[0]->getStringValue();
- if (parentName.size() == 0 || parentName[0] != '/')
- parentName = options->getPropRoot()->getPath() + "/" + parentName;
+ if (parentName.empty() || parentName[0] != '/')
+ parentName = options->getPropertyNode()->getPath() + "/" + parentName;
if (parentName[parentName.size() - 1] != '/')
parentName.append("/");
NameItr itr = defaultNames;
itr != end;
++itr) {
string childName = (*itr)->getStringValue();
- if (childName.size() == 0 || childName[0] != '/')
+ if (childName.empty() || childName[0] != '/')
result.push_back(parentName + childName);
else
result.push_back(childName);
virtual void buildAttribute(Effect* effect, Pass* pass,
const SGPropertyNode* prop,
- const SGReaderWriterXMLOptions* options)
+ const SGReaderWriterOptions* options)
= 0;
static PassAttributeBuilder* find(const std::string& str)
{
template<typename T>
struct InstallAttributeBuilder
{
- InstallAttributeBuilder(const string& name)
+ InstallAttributeBuilder(const std::string& name)
{
PassAttributeBuilder::PassAttrMapSingleton::instance()
->passAttrMap.insert(make_pair(name, new T));
template<typename OSGParamType, typename ObjType, typename F>
class ScalarChangeListener
: public SGPropertyChangeListener, public InitializeWhenAdded,
+ public PropertyPoller,
public Effect::Updater
{
public:
ScalarChangeListener(ObjType* obj, const F& setter,
const std::string& propName)
- : _obj(obj), _setter(setter)
+ : _obj(obj), _setter(setter), _propName(propName)
{
- _propName = new std::string(propName);
}
virtual ~ScalarChangeListener()
{
- delete _propName;
- _propName = 0;
}
void valueChanged(SGPropertyNode* node)
{
}
void initOnAddImpl(Effect* effect, SGPropertyNode* propRoot)
{
- SGPropertyNode* listenProp = makeNode(propRoot, *_propName);
- delete _propName;
- _propName = 0;
- if (listenProp)
- listenProp->addChangeListener(this, true);
+ _listenProp = makeNode(propRoot, _propName);
+// if ( _listenProp.valid() )
+// _listenProp->addChangeListener(this, true);
+ }
+ void pollProperties(Effect* effect)
+ {
+ if( false == _listenProp.valid() ) return;
+ valueChanged(_listenProp);
}
private:
+ SGPropertyNode_ptr _listenProp;
osg::ref_ptr<ObjType> _obj;
F _setter;
- std::string* _propName;
+ std::string _propName;
};
template<typename T, typename Func>
/**
* Initialize the value and the possible updating of an effect
* attribute. If the value is specified directly, set it. Otherwise,
- * use the <use> tag to look at the parameters. Again, if there is a
+ * use the \<use\> tag to look at the parameters. Again, if there is a
* value there set it directly. Otherwise, the parameter contains its
- * own <use> tag referring to a property in the global property tree;
+ * own \<use\> tag referring to a property in the global property tree;
* install a change listener that will set the attribute when the
* property changes.
*
template<typename OSGParamType, typename ObjType, typename F>
void
initFromParameters(Effect* effect, const SGPropertyNode* prop, ObjType* obj,
- const F& setter, const SGReaderWriterXMLOptions* options)
+ const F& setter, const SGReaderWriterOptions* options)
{
const SGPropertyNode* valProp = getEffectPropertyNode(effect, prop);
if (!valProp)
return;
- setDynamicVariance(obj);
if (valProp->nChildren() == 0) {
setter(obj, valProp->getValue<OSGParamType>());
} else {
+ setDynamicVariance(obj);
std::string propName = getGlobalProperty(valProp, options);
ScalarChangeListener<OSGParamType, ObjType, F>* listener
= new ScalarChangeListener<OSGParamType, ObjType, F>(obj, setter,
inline void
initFromParameters(Effect* effect, const SGPropertyNode* prop, ObjType* obj,
SetterReturn (ObjType::*setter)(const OSGParamType),
- const SGReaderWriterXMLOptions* options)
+ const SGReaderWriterOptions* options)
{
initFromParameters<OSGParamType>(effect, prop, obj,
boost::bind(setter, _1, _2), options);
* The parameter may be updated at runtime.
*
* If the value is specified directly, set it. Otherwise, use the
- * <use> tag to look at the parameters. Again, if there is a value
+ * \<use\> tag to look at the parameters. Again, if there is a value
* there set it directly. Otherwise, the parameter contains one or several
- * <use> tags. If there is one tag, it is a property that is the root
+ * \<use\> tags. If there is one tag, it is a property that is the root
* for the values needed to update the parameter; nameIter holds the
* names of the properties relative to the root. If there are several
- * <use> tags, they each hold the name of the property holding the
+ * \<use\> tags, they each hold the name of the property holding the
* value for the corresponding vector member.
*
* Install a change listener that will set the attribute when the
void
initFromParameters(Effect* effect, const SGPropertyNode* prop, ObjType* obj,
const F& setter,
- NameItrType nameItr, const SGReaderWriterXMLOptions* options)
+ NameItrType nameItr, const SGReaderWriterOptions* options)
{
typedef typename Bridge<OSGParamType>::sg_type sg_type;
const int numComponents = props::NumComponents<sg_type>::num_components;
const SGPropertyNode* valProp = getEffectPropertyNode(effect, prop);
if (!valProp)
return;
- setDynamicVariance(obj);
if (valProp->nChildren() == 0) { // Has <use>?
setter(obj, Bridge<OSGParamType>::get(valProp->getValue<sg_type>()));
} else {
+ setDynamicVariance(obj);
std::vector<std::string> paramNames
= getVectorProperties(valProp, options,numComponents, nameItr);
if (paramNames.empty())
inline void
initFromParameters(Effect* effect, const SGPropertyNode* prop, ObjType* obj,
SetterReturn (ObjType::*setter)(const OSGParamType&),
- NameItrType nameItr, const SGReaderWriterXMLOptions* options)
+ NameItrType nameItr, const SGReaderWriterOptions* options)
{
initFromParameters<OSGParamType>(effect, prop, obj,
boost::bind(setter, _1, _2), nameItr,