]> git.mxchange.org Git - simgear.git/blobdiff - simgear/scene/material/EffectBuilder.hxx
Random buildings - initial commit.
[simgear.git] / simgear / scene / material / EffectBuilder.hxx
index f86b87f10ec290f8bd83cb2429cc90603b98d2b1..a7c35ea13d447e6e9681013eb2cda486d6eaab08 100644 (file)
@@ -23,6 +23,7 @@
 #include <string>
 #include <cstring>
 
+#include <osg/Object>
 #include <osgDB/Registry>
 
 #include <boost/bind.hpp>
@@ -33,7 +34,7 @@
 #include <simgear/math/SGMath.hxx>
 #include <simgear/props/AtomicChangeListener.hxx>
 #include <simgear/props/props.hxx>
-#include <simgear/scene/model/SGReaderWriterXMLOptions.hxx>
+#include <simgear/scene/util/SGReaderWriterOptions.hxx>
 #include <simgear/structure/exception.hxx>
 #include <simgear/structure/SGSharedPtr.hxx>
 #include <simgear/structure/Singleton.hxx>
@@ -47,7 +48,7 @@ namespace simgear
 {
 class Effect;
 class Pass;
-class SGReaderWriterXMLOptions;
+class SGReaderWriterOptions;
 
 /**
  * Builder that returns an object, probably an OSG object.
@@ -57,16 +58,16 @@ class EffectBuilder : public SGReferenced
 {
 public:
     virtual ~EffectBuilder() {}
-    virtual T* build(Effect* effect, const SGPropertyNode*,
-                     const SGReaderWriterXMLOptions* options) = 0;
-    static T* buildFromType(Effect* effect, const std::string& type,
+    virtual T* build(Effect* effect, Pass* pass, const SGPropertyNode*,
+                     const SGReaderWriterOptions* options) = 0;
+    static T* buildFromType(Effect* effect, Pass* pass, const std::string& type,
                             const SGPropertyNode*props,
-                            const SGReaderWriterXMLOptions* options)
+                            const SGReaderWriterOptions* options)
     {
         BuilderMap& builderMap = getMap();
         typename BuilderMap::iterator iter = builderMap.find(type);
         if (iter != builderMap.end())
-            return iter->second->build(effect, props, options);
+            return iter->second->build(effect, pass, props, options);
         else
             return 0;
     }
@@ -121,13 +122,20 @@ struct EffectNameValue
 template<typename FromType,typename ToType>
 struct bidirectional_map
 {
+#if _MSC_VER >= 1600
+    struct value_type {
+        FromType first;
+        ToType second;
+        value_type(FromType f, ToType s) : first(f),second(s){}
+    };
+#else
     typedef std::pair<FromType,ToType> value_type;
+#endif
 
     /* A bidirectional map can be simulated as a multi_index_container
      * of pairs of (FromType,ToType) with two unique indices, one
      * for each member of the pair.
      */
-
     typedef multi_index_container<
         value_type,
         indexed_by<
@@ -156,6 +164,21 @@ EffectPropertyMap<T>::EffectPropertyMap(const EffectNameValue<T> (&attrs)[N])
         _map.insert(typename BMap::value_type(attrs[i].first, attrs[i].second));
 }
 
+// A one-way map that can be initialized using an array
+template<typename T>
+struct SimplePropertyMap
+{
+    typedef std::map<string, T> map_type;
+    map_type _map;
+    template<int N>
+    SimplePropertyMap(const EffectNameValue<T> (&attrs)[N])
+    {
+        for (int i = 0; i < N; ++i)
+        _map.insert(typename map_type::value_type(attrs[i].first,
+                                                  attrs[i].second));
+    }
+};
+
 class BuilderException : public sg_exception
 {
 public:
@@ -203,6 +226,42 @@ void findAttr(const effect::EffectPropertyMap<T>& pMap,
     findAttr(pMap, name, result);
 }
 
+// Versions that don't throw an error
+
+template<typename T>
+const T* findAttr(const effect::EffectPropertyMap<T>& pMap,
+                  const char* name)
+{
+    using namespace effect;
+    typename EffectPropertyMap<T>::BMap::iterator itr
+        = pMap._map.get<from>().find(name);
+    if (itr == pMap._map.end())
+        return 0;
+    else 
+        return &itr->second;
+}
+
+template<typename T>
+const T* findAttr(const effect::SimplePropertyMap<T>& pMap,
+                  const char* name)
+{
+    using namespace effect;
+    typename SimplePropertyMap<T>::map_type::const_iterator itr
+        = pMap._map.find(name);
+    if (itr == pMap._map.end())
+        return 0;
+    else 
+        return &itr->second;
+}
+
+template<typename T, template<class> class Map>
+const T* findAttr(const Map<T>& pMap,
+                     const std::string& name)
+{
+    return findAttr(pMap, name.c_str());
+}
+
+
 template<typename T>
 std::string findName(const effect::EffectPropertyMap<T>& pMap, T value)
 {
@@ -243,12 +302,12 @@ const SGPropertyNode* getEffectPropertyChild(Effect* effect,
  * mentioned node name.
  */
 std::string getGlobalProperty(const SGPropertyNode* prop,
-                              const SGReaderWriterXMLOptions *);
+                              const SGReaderWriterOptions *);
 
 template<typename NameItr>
 std::vector<std::string>
 getVectorProperties(const SGPropertyNode* prop,
-                    const SGReaderWriterXMLOptions *options, size_t vecSize,
+                    const SGReaderWriterOptions *options, size_t vecSize,
                     NameItr defaultNames)
 {
     using namespace std;
@@ -259,11 +318,11 @@ getVectorProperties(const SGPropertyNode* prop,
     if (useProps.size() == 1) {
         string parentName = useProps[0]->getStringValue();
         if (parentName.size() == 0 || parentName[0] != '/')
-            parentName = options->getPropRoot()->getPath() + "/" + parentName;
+            parentName = options->getPropertyNode()->getPath() + "/" + parentName;
         if (parentName[parentName.size() - 1] != '/')
             parentName.append("/");
         NameItr itr = defaultNames;
-        for (int i = 0; i < vecSize; ++i, ++itr)
+        for (size_t i = 0; i < vecSize; ++i, ++itr)
             result.push_back(parentName + *itr);
     } else if (useProps.size() == vecSize) {
         string parentName = useProps[0]->getStringValue();
@@ -291,11 +350,14 @@ protected:
     struct PassAttrMapSingleton : public simgear::Singleton<PassAttrMapSingleton>
     {
         PassAttrMap passAttrMap;
+      
     };
 public:
+    virtual ~PassAttributeBuilder(); // anchor into the compilation unit.
+  
     virtual void buildAttribute(Effect* effect, Pass* pass,
                                 const SGPropertyNode* prop,
-                                const SGReaderWriterXMLOptions* options)
+                                const SGReaderWriterOptions* options)
     = 0;
     static PassAttributeBuilder* find(const std::string& str)
     {
@@ -329,64 +391,116 @@ bool isAttributeActive(Effect* effect, const SGPropertyNode* prop);
 namespace effect
 {
 /**
- * Bridge between types stored in properties and what OSG wants.
+ * Bridge between types stored in properties and what OSG or the
+ * effects code want.
  */
-template<typename T> struct OSGBridge;
+template<typename T> struct Bridge;
+
+/**
+ * Default just passes on the same type.
+ *
+ */
+template<typename T>
+struct Bridge
+{
+    typedef T sg_type;
+    static T get(const T& val) { return val; }
+};
 
 template<typename T>
-struct OSGBridge<const T> : public OSGBridge<T>
+struct Bridge<const T> : public Bridge<T>
 {
 };
 
+// Save some typing...
+template<typename InType, typename OutType>
+struct BridgeOSGVec
+{
+    typedef InType sg_type;
+    static OutType get(const InType& val) { return toOsg(val); }
+};
 template<>
-struct OSGBridge<osg::Vec3f>
+struct Bridge<osg::Vec3f> : public BridgeOSGVec<SGVec3d, osg::Vec3f>
 {
-    typedef SGVec3d sg_type;
-    static osg::Vec3f getOsgType(const SGVec3d& val) { return toOsg(val); }
 };
 
 template<>
-struct OSGBridge<osg::Vec3d>
+struct Bridge<osg::Vec3d> : public BridgeOSGVec<SGVec3d, osg::Vec3d>
 {
-    typedef SGVec3d sg_type;
-    static osg::Vec3d getOsgType(const SGVec3d& val) { return toOsg(val); }
 };
 
 template<>
-struct OSGBridge<osg::Vec4f>
+struct Bridge<osg::Vec4f> : public BridgeOSGVec<SGVec4d, osg::Vec4f>
 {
-    typedef SGVec4d sg_type;
-    static osg::Vec4f getOsgType(const SGVec4d& val) { return toOsg(val); }
 };
 
 template<>
-struct OSGBridge<osg::Vec4d>
+struct Bridge<osg::Vec4d> : public BridgeOSGVec<SGVec4d, osg::Vec4d>
 {
-    typedef SGVec4d sg_type;
-    static osg::Vec4d getOsgType(const SGVec4d& val) { return toOsg(val); }
 };
 
-template<typename Obj, typename OSGParam>
-struct OSGFunctor : public OSGBridge<OSGParam>
+/**
+ * Functor for calling a function on an osg::Referenced object and a
+ * value (e.g., an SGVec4d from a property) which will be converted to
+ * the equivalent OSG type.
+ *
+ * General version, function takes obj, val
+ */
+template<typename OSGParam, typename Obj, typename Func>
+struct OSGFunctor : public Bridge<OSGParam>
+{
+    OSGFunctor(Obj* obj, const Func& func)
+        : _obj(obj), _func(func) {}
+    void operator()(const typename Bridge<OSGParam>::sg_type& val) const
+    {
+        _func(_obj, this->get(val));
+    }
+    osg::ref_ptr<Obj>_obj;
+    const Func _func;
+};
+
+/**
+ * Version which uses a pointer to member function instead.
+ */
+template<typename OSGParam, typename Obj>
+struct OSGFunctor<OSGParam, Obj, void (Obj::* const)(const OSGParam&)>
+    : public Bridge<OSGParam>
 {
-    OSGFunctor(Obj* obj, void (Obj::*func)(const OSGParam&))
+    typedef void (Obj::*const MemFunc)(const OSGParam&);
+    OSGFunctor(Obj* obj, MemFunc func)
         : _obj(obj), _func(func) {}
-    void operator()(const typename OSGBridge<OSGParam>::sg_type& val) const
+    void operator()(const typename Bridge<OSGParam>::sg_type& val) const
     {
-        ((_obj.get())->*_func)(this->getOsgType(val));
+        (_obj->*_func)(this->get(val));
     }
     osg::ref_ptr<Obj>_obj;
-    void (Obj::*_func)(const OSGParam&);
+    MemFunc _func;
 };
 
-template<typename ObjType, typename OSGParamType>
+/**
+ * Typical convenience constructors
+ */
+template<typename OSGParam, typename Obj, typename Func>
+OSGFunctor<OSGParam, Obj, Func> make_OSGFunctor(Obj* obj, const Func& func)
+{
+    return OSGFunctor<OSGParam, Obj, Func>(obj, func);
+}
+
+template<typename OSGParam, typename Obj>
+OSGFunctor<OSGParam, Obj, void (Obj::*const)(const OSGParam&)>
+make_OSGFunctor(Obj* obj, void (Obj::*const func)(const OSGParam&))
+{
+    return OSGFunctor<OSGParam, Obj,
+        void (Obj::* const)(const OSGParam&)>(obj, func);
+}
+
+template<typename OSGParamType, typename ObjType, typename F>
 class ScalarChangeListener
     : public SGPropertyChangeListener, public InitializeWhenAdded,
       public Effect::Updater
 {
 public:
-    typedef void (ObjType::*setter_type)(const OSGParamType);
-    ScalarChangeListener(ObjType* obj, setter_type setter,
+    ScalarChangeListener(ObjType* obj, const F& setter,
                          const std::string& propName)
         : _obj(obj), _setter(setter)
     {
@@ -399,7 +513,7 @@ public:
     }
     void valueChanged(SGPropertyNode* node)
     {
-        _obj->*setter(node->getValue<OSGParamType>());
+        _setter(_obj.get(), node->getValue<OSGParamType>());
     }
     void initOnAddImpl(Effect* effect, SGPropertyNode* propRoot)
     {
@@ -411,7 +525,7 @@ public:
     }
 private:
     osg::ref_ptr<ObjType> _obj;
-    setter_type _setter;
+    F _setter;
     std::string* _propName;
 };
 
@@ -459,6 +573,28 @@ private:
     Func _func;
 };
 
+template<typename T, typename Func, typename Itr>
+Effect::Updater*
+new_EEPropListener(const Func& func, const std::string* propName,
+                   const Itr& namesBegin, const Itr& namesEnd)
+{
+    return new EffectExtendedPropListener<T, Func>
+        (func, 0, namesBegin, namesEnd);
+}
+
+/**
+ * Set DYNAMIC data variance on an osg::Object.
+ */
+
+inline void setDynamicVariance(void* obj)
+{
+}
+
+inline void setDynamicVariance(osg::Object* obj)
+{
+    obj->setDataVariance(osg::Object::DYNAMIC);
+}
+
 /**
  * Initialize the value and the possible updating of an effect
  * attribute. If the value is specified directly, set it. Otherwise,
@@ -471,26 +607,36 @@ private:
  * For relative property names, the property root found in options is
  * used.
  */
-template<typename ObjType, typename OSGParamType>
+template<typename OSGParamType, typename ObjType, typename F>
 void
 initFromParameters(Effect* effect, const SGPropertyNode* prop, ObjType* obj,
-                   void (ObjType::*setter)(const OSGParamType),
-                   const SGReaderWriterXMLOptions* options)
+                   const F& setter, const SGReaderWriterOptions* options)
 {
     const SGPropertyNode* valProp = getEffectPropertyNode(effect, prop);
     if (!valProp)
         return;
+    setDynamicVariance(obj);
     if (valProp->nChildren() == 0) {
-        obj->*setter(valProp->getValue<OSGParamType>());
+        setter(obj, valProp->getValue<OSGParamType>());
     } else {
-        std::string propName = getGlobalProperty(prop, options);
-        ScalarChangeListener<ObjType, OSGParamType>* listener
-            = new ScalarChangeListener<ObjType, OSGParamType>(obj, setter,
-                                                              propName);
+        std::string propName = getGlobalProperty(valProp, options);
+        ScalarChangeListener<OSGParamType, ObjType, F>* listener
+            = new ScalarChangeListener<OSGParamType, ObjType, F>(obj, setter,
+                                                                 propName);
         effect->addUpdater(listener);
     }
 }
 
+template<typename OSGParamType, typename ObjType, typename SetterReturn>
+inline void
+initFromParameters(Effect* effect, const SGPropertyNode* prop, ObjType* obj,
+                   SetterReturn (ObjType::*setter)(const OSGParamType),
+                   const SGReaderWriterOptions* options)
+{
+    initFromParameters<OSGParamType>(effect, prop, obj,
+                                     boost::bind(setter, _1, _2), options);
+}
+
 /*
  * Initialize vector parameters from individual properties.
  * The parameter may be updated at runtime.
@@ -510,34 +656,46 @@ initFromParameters(Effect* effect, const SGPropertyNode* prop, ObjType* obj,
  * For relative property names, the property root found in options is
  * used.
  */
-template<typename ObjType, typename OSGParamType, typename NameItrType>
+template<typename OSGParamType, typename ObjType, typename NameItrType,
+         typename F>
 void
 initFromParameters(Effect* effect, const SGPropertyNode* prop, ObjType* obj,
-                   void (ObjType::*setter)(const OSGParamType&),
-                   NameItrType nameItr, const SGReaderWriterXMLOptions* options)
+                   const F& setter,
+                   NameItrType nameItr, const SGReaderWriterOptions* options)
 {
-    typedef typename OSGBridge<OSGParamType>::sg_type sg_type;
+    typedef typename Bridge<OSGParamType>::sg_type sg_type;
     const int numComponents = props::NumComponents<sg_type>::num_components;
     const SGPropertyNode* valProp = getEffectPropertyNode(effect, prop);
     if (!valProp)
         return;
+    setDynamicVariance(obj);
     if (valProp->nChildren() == 0) { // Has <use>?
-        (obj->*setter)(OSGBridge<OSGParamType>
-                     ::getOsgType(valProp->getValue<sg_type>()));
+        setter(obj, Bridge<OSGParamType>::get(valProp->getValue<sg_type>()));
     } else {
         std::vector<std::string> paramNames
             = getVectorProperties(valProp, options,numComponents, nameItr);
         if (paramNames.empty())
             throw BuilderException();
         std::vector<std::string>::const_iterator pitr = paramNames.begin();
-        typedef OSGFunctor<ObjType, OSGParamType> Functor;
         Effect::Updater* listener
-            =  new EffectExtendedPropListener<sg_type, Functor>
-            (Functor(obj, setter), 0, pitr, pitr + numComponents);
+            =  new_EEPropListener<sg_type>(make_OSGFunctor<OSGParamType>
+                                           (obj, setter),
+                                           0, pitr, pitr + numComponents);
         effect->addUpdater(listener);
     }
 }
 
+template<typename OSGParamType, typename ObjType, typename NameItrType,
+         typename SetterReturn>
+inline void
+initFromParameters(Effect* effect, const SGPropertyNode* prop, ObjType* obj,
+                   SetterReturn (ObjType::*setter)(const OSGParamType&),
+                   NameItrType nameItr, const SGReaderWriterOptions* options)
+{
+    initFromParameters<OSGParamType>(effect, prop, obj,
+                                     boost::bind(setter, _1, _2), nameItr,
+                                     options);
+}
 extern const char* colorFields[];
 }
 }