void EffectCullVisitor::apply(osg::Geode& node)
{
- if (node.getNodeMask() != simgear::MODELLIGHT_BIT ) // HACK
- node.setNodeMask(node.getNodeMask() & ~simgear::MODELLIGHT_BIT);
if (isCulled(node))
return;
EffectGeode *eg = dynamic_cast<EffectGeode*>(&node);