]> git.mxchange.org Git - simgear.git/blobdiff - simgear/scene/material/EffectCullVisitor.cxx
Random buildings - initial commit.
[simgear.git] / simgear / scene / material / EffectCullVisitor.cxx
index 36f85eb4fc99e940326ae74a14997ae7147377ae..c44d8d695c1cf086ba42793030a2d829c71f2db1 100644 (file)
 #include "Effect.hxx"
 #include "Technique.hxx"
 
+#include <simgear/scene/util/RenderConstants.hxx>
+
 namespace simgear
 {
 
 using osgUtil::CullVisitor;
 
-EffectCullVisitor::EffectCullVisitor()
+EffectCullVisitor::EffectCullVisitor(bool collectLights) :
+    _collectLights(collectLights)
 {
 }
 
@@ -56,6 +59,9 @@ void EffectCullVisitor::apply(osg::Geode& node)
         CullVisitor::apply(node);
         return;
     }
+    if (_collectLights && ( eg->getNodeMask() & MODELLIGHT_BIT ) ) {
+        _lightList.push_back( eg );
+    }
     Effect* effect = eg->getEffect();
     Technique* technique = 0;
     if (!effect) {
@@ -80,6 +86,13 @@ void EffectCullVisitor::apply(osg::Geode& node)
 
 }
 
+void EffectCullVisitor::reset()
+{
+    _lightList.clear();
+
+    osgUtil::CullVisitor::reset();
+}
+
 void EffectCullVisitor::clearBufferList()
 {
     _bufferList.clear();