]> git.mxchange.org Git - simgear.git/blobdiff - simgear/scene/material/Technique.hxx
Add bool and int uniform types for shaders, and vertex-program-two-sided
[simgear.git] / simgear / scene / material / Technique.hxx
index 26aed909021edd0c3fc942f1cc4c331af256b06a..b2ce020f07166d26f0d536fbff6c6f66c352f2f4 100644 (file)
@@ -107,6 +107,7 @@ protected:
         ContextInfo& operator=(const ContextInfo& rhs)
         {
             valid = rhs.valid;
+            return *this;
         }
         Swappable<Status> valid;
     };