]> git.mxchange.org Git - simgear.git/blobdiff - simgear/scene/material/TextureBuilder.cxx
Use of copy-constructors
[simgear.git] / simgear / scene / material / TextureBuilder.cxx
index a6490c92d32ac44c10707df5426302b72c0a6452..0c141c475c3415b627c354ad8cb53b4a1d52eb69 100644 (file)
 #endif
 
 #include "TextureBuilder.hxx"
+#include "mipmap.hxx"
 
+#include "Pass.hxx"
+
+#include <osg/TexEnv>
+#include <osg/TexEnvCombine>
+#include <osg/TexGen>
 #include <osg/Texture1D>
 #include <osg/Texture2D>
 #include <osg/Texture3D>
 #include <osg/TextureRectangle>
+#include <osg/TextureCubeMap>
 #include <osgDB/FileUtils>
+#include <osgDB/ReadFile>
 
+#include <boost/lexical_cast.hpp>
 #include <boost/tuple/tuple.hpp>
 #include <boost/tuple/tuple_comparison.hpp>
 
+#include <simgear/scene/util/SGReaderWriterOptions.hxx>
 #include <simgear/scene/util/SGSceneFeatures.hxx>
 #include <simgear/scene/util/StateAttributeFactory.hxx>
-
 #include <simgear/math/SGMath.hxx>
+#include <simgear/structure/OSGUtils.hxx>
 
 #include "Noise.hxx"
 
@@ -41,10 +51,17 @@ namespace simgear
 using namespace std;
 using namespace osg;
 
+using namespace effect;
+
+TexEnvCombine* buildTexEnvCombine(Effect* effect,
+                                  const SGPropertyNode* envProp,
+                                  const SGReaderWriterOptions* options);
+TexGen* buildTexGen(Effect* Effect, const SGPropertyNode* tgenProp);
+
 // Hack to force inclusion of TextureBuilder.cxx in library
 osg::Texture* TextureBuilder::buildFromType(Effect* effect, const string& type,
                                             const SGPropertyNode*props,
-                                            const osgDB::ReaderWriter::Options*
+                                            const SGReaderWriterOptions*
                                             options)
 {
     return EffectBuilder<Texture>::buildFromType(effect, type, props, options);
@@ -52,11 +69,100 @@ osg::Texture* TextureBuilder::buildFromType(Effect* effect, const string& type,
 
 typedef boost::tuple<string, Texture::FilterMode, Texture::FilterMode,
                      Texture::WrapMode, Texture::WrapMode, Texture::WrapMode,
-                     string> TexTuple;
+                     string, MipMapTuple> TexTuple;
+
+EffectNameValue<TexEnv::Mode> texEnvModesInit[] =
+{
+    {"add", TexEnv::ADD},
+    {"blend", TexEnv::BLEND},
+    {"decal", TexEnv::DECAL},
+    {"modulate", TexEnv::MODULATE},
+    {"replace", TexEnv::REPLACE}
+};
+EffectPropertyMap<TexEnv::Mode> texEnvModes(texEnvModesInit);
+
+TexEnv* buildTexEnv(Effect* effect, const SGPropertyNode* prop)
+{
+    const SGPropertyNode* modeProp = getEffectPropertyChild(effect, prop,
+                                                            "mode");
+    const SGPropertyNode* colorProp = getEffectPropertyChild(effect, prop,
+                                                             "color");
+    if (!modeProp)
+        return 0;
+    TexEnv::Mode mode = TexEnv::MODULATE;
+    findAttr(texEnvModes, modeProp, mode);
+    if (mode == TexEnv::MODULATE) {
+        return StateAttributeFactory::instance()->getStandardTexEnv();
+    }
+    TexEnv* env = new TexEnv(mode);
+    if (colorProp)
+        env->setColor(toOsg(colorProp->getValue<SGVec4d>()));
+    return env;
+}
+
+
+void TextureUnitBuilder::buildAttribute(Effect* effect, Pass* pass,
+                                        const SGPropertyNode* prop,
+                                        const SGReaderWriterOptions* options)
+{
+    if (!isAttributeActive(effect, prop))
+        return;
+    // Decode the texture unit
+    int unit = 0;
+    const SGPropertyNode* pUnit = prop->getChild("unit");
+    if (pUnit) {
+        unit = pUnit->getValue<int>();
+    } else {
+        const SGPropertyNode* pName = prop->getChild("name");
+        if (pName)
+            try {
+                unit = boost::lexical_cast<int>(pName->getStringValue());
+            } catch (boost::bad_lexical_cast& lex) {
+                SG_LOG(SG_INPUT, SG_ALERT, "can't decode name as texture unit "
+                       << lex.what());
+            }
+    }
+    const SGPropertyNode* pType = getEffectPropertyChild(effect, prop, "type");
+    string type;
+    if (!pType)
+        type = "2d";
+    else
+        type = pType->getStringValue();
+    Texture* texture = 0;
+    try {
+        texture = TextureBuilder::buildFromType(effect, type, prop,
+                                                options);
+    }
+    catch (BuilderException& e) {
+        SG_LOG(SG_INPUT, SG_ALERT, e.getFormattedMessage() << ", "
+            << "maybe the reader did not set the filename attribute, "
+            << "using white for type '" << type << "' on '" << pass->getName() << "', in " << prop->getPath() );
+        texture = StateAttributeFactory::instance()->getWhiteTexture();
+    }
+    pass->setTextureAttributeAndModes(unit, texture);
+    const SGPropertyNode* envProp = prop->getChild("environment");
+    if (envProp) {
+        TexEnv* env = buildTexEnv(effect, envProp);
+        if (env)
+            pass->setTextureAttributeAndModes(unit, env);
+    }
+    const SGPropertyNode* combineProp = prop->getChild("texenv-combine");
+    TexEnvCombine* combiner = 0;
+    if (combineProp && ((combiner = buildTexEnvCombine(effect, combineProp,
+                                                       options))))
+        pass->setTextureAttributeAndModes(unit, combiner);
+    const SGPropertyNode* tgenProp = prop->getChild("texgen");
+    TexGen* tgen = 0;
+    if (tgenProp && (tgen = buildTexGen(effect, tgenProp)))
+        pass->setTextureAttributeAndModes(unit, tgen);
+}
+
+// InstallAttributeBuilder call is in Effect.cxx to force this file to
+// be linked in.
 
 namespace
 {
-EffectNameValue<Texture::FilterMode> filterModes[] =
+EffectNameValue<Texture::FilterMode> filterModesInit[] =
 {
     { "linear", Texture::LINEAR },
     { "linear-mipmap-linear", Texture::LINEAR_MIPMAP_LINEAR},
@@ -65,8 +171,9 @@ EffectNameValue<Texture::FilterMode> filterModes[] =
     { "nearest-mipmap-linear", Texture::NEAREST_MIPMAP_LINEAR},
     { "nearest-mipmap-nearest", Texture::NEAREST_MIPMAP_NEAREST}
 };
+EffectPropertyMap<Texture::FilterMode> filterModes(filterModesInit);
 
-EffectNameValue<Texture::WrapMode> wrapModes[] =
+EffectNameValue<Texture::WrapMode> wrapModesInit[] =
 {
     {"clamp", Texture::CLAMP},
     {"clamp-to-border", Texture::CLAMP_TO_BORDER},
@@ -74,54 +181,72 @@ EffectNameValue<Texture::WrapMode> wrapModes[] =
     {"mirror", Texture::MIRROR},
     {"repeat", Texture::REPEAT}
 };
-
-
+EffectPropertyMap<Texture::WrapMode> wrapModes(wrapModesInit);
 
 TexTuple makeTexTuple(Effect* effect, const SGPropertyNode* props,
-                      const osgDB::ReaderWriter::Options* options,
+                      const SGReaderWriterOptions* options,
                       const string& texType)
 {
     Texture::FilterMode minFilter = Texture::LINEAR_MIPMAP_LINEAR;
-    findAttr(filterModes, getEffectPropertyChild(effect, props, "filter"),
-             minFilter);
+    const SGPropertyNode* ep = 0;
+    if ((ep = getEffectPropertyChild(effect, props, "filter")))
+        findAttr(filterModes, ep, minFilter);
     Texture::FilterMode magFilter = Texture::LINEAR;
-    findAttr(filterModes, getEffectPropertyChild(effect, props,
-                                                 "mag-filter"),
-             magFilter);
+    if ((ep = getEffectPropertyChild(effect, props, "mag-filter")))
+        findAttr(filterModes, ep, magFilter);
     const SGPropertyNode* pWrapS
         = getEffectPropertyChild(effect, props, "wrap-s");
     Texture::WrapMode sWrap = Texture::CLAMP;
-    findAttr(wrapModes, pWrapS, sWrap);
+    if (pWrapS)
+        findAttr(wrapModes, pWrapS, sWrap);
     const SGPropertyNode* pWrapT
         = getEffectPropertyChild(effect, props, "wrap-t");
     Texture::WrapMode tWrap = Texture::CLAMP;
-    findAttr(wrapModes, pWrapT, tWrap);
+    if (pWrapT)
+        findAttr(wrapModes, pWrapT, tWrap);
     const SGPropertyNode* pWrapR
         = getEffectPropertyChild(effect, props, "wrap-r");
     Texture::WrapMode rWrap = Texture::CLAMP;
-    findAttr(wrapModes, pWrapR, rWrap);
+    if (pWrapR)
+        findAttr(wrapModes, pWrapR, rWrap);
     const SGPropertyNode* pImage
         = getEffectPropertyChild(effect, props, "image");
     string imageName;
+    string absFileName;
     if (pImage)
+    {
         imageName = pImage->getStringValue();
-    string absFileName = osgDB::findDataFile(imageName, options);
+        absFileName = SGModelLib::findDataFile(imageName, options);
+        if (absFileName.empty())
+        {
+            SG_LOG(SG_INPUT, SG_ALERT, "Texture file not found: '"
+                   << imageName << "'");
+        }
+    }
+
+    const SGPropertyNode* pMipmapControl
+        = getEffectPropertyChild(effect, props, "mipmap-control");
+    MipMapTuple mipmapFunctions( AUTOMATIC, AUTOMATIC, AUTOMATIC, AUTOMATIC ); 
+    if ( pMipmapControl )
+        mipmapFunctions = makeMipMapTuple(effect, pMipmapControl, options);
+
     return TexTuple(absFileName, minFilter, magFilter, sWrap, tWrap, rWrap,
-                    texType);
+                    texType, mipmapFunctions);
 }
 
 void setAttrs(const TexTuple& attrs, Texture* tex,
-              const osgDB::ReaderWriter::Options* options)
+              const SGReaderWriterOptions* options)
 {
     const string& imageName = attrs.get<0>();
     if (imageName.empty()) {
         throw BuilderException("no image file");
     } else {
-        osgDB::ReaderWriter::ReadResult result
-            = osgDB::Registry::instance()->readImage(imageName, options);
+        osgDB::ReaderWriter::ReadResult result;
+        result = osgDB::readImageFile(imageName, options);
         if (result.success()) {
-            osg::Image* image = result.getImage();
-            tex->setImage(GL_FRONT_AND_BACK, image);
+            osg::ref_ptr<osg::Image> image = result.getImage();
+            image = computeMipmap( image.get(), attrs.get<7>() );
+            tex->setImage(GL_FRONT_AND_BACK, image.get());
             int s = image->s();
             int t = image->t();
             if (s <= t && 32 <= s) {
@@ -151,7 +276,7 @@ class TexBuilder : public TextureBuilder
 public:
     TexBuilder(const string& texType) : _type(texType) {}
     Texture* build(Effect* effect, const SGPropertyNode*,
-                   const osgDB::ReaderWriter::Options* options);
+                   const SGReaderWriterOptions* options);
 protected:
     typedef map<TexTuple, ref_ptr<T> > TexMap;
     TexMap texMap;
@@ -160,7 +285,7 @@ protected:
 
 template<typename T>
 Texture* TexBuilder<T>::build(Effect* effect, const SGPropertyNode* props,
-                              const osgDB::ReaderWriter::Options* options)
+                              const SGReaderWriterOptions* options)
 {
     TexTuple attrs = makeTexTuple(effect, props, options, _type);
     typename TexMap::iterator itr = texMap.find(attrs);
@@ -184,11 +309,11 @@ class WhiteTextureBuilder : public TextureBuilder
 {
 public:
     Texture* build(Effect* effect, const SGPropertyNode*,
-                   const osgDB::ReaderWriter::Options* options);
+                   const SGReaderWriterOptions* options);
 };
 
 Texture* WhiteTextureBuilder::build(Effect* effect, const SGPropertyNode*,
-                                    const osgDB::ReaderWriter::Options* options)
+                                    const SGReaderWriterOptions* options)
 {
     return StateAttributeFactory::instance()->getWhiteTexture();
 }
@@ -198,6 +323,25 @@ namespace
 TextureBuilder::Registrar installWhite("white", new WhiteTextureBuilder);
 }
 
+class TransparentTextureBuilder : public TextureBuilder
+{
+public:
+    Texture* build(Effect* effect, const SGPropertyNode*,
+                   const SGReaderWriterOptions* options);
+};
+
+Texture* TransparentTextureBuilder::build(Effect* effect, const SGPropertyNode*,
+                                    const SGReaderWriterOptions* options)
+{
+    return StateAttributeFactory::instance()->getTransparentTexture();
+}
+
+namespace
+{
+TextureBuilder::Registrar installTransparent("transparent",
+                                             new TransparentTextureBuilder);
+}
+
 osg::Image* make3DNoiseImage(int texSize)
 {
     osg::Image* image = new osg::Image;
@@ -247,14 +391,14 @@ class NoiseBuilder : public TextureBuilder
 {
 public:
     Texture* build(Effect* effect, const SGPropertyNode*,
-                   const osgDB::ReaderWriter::Options* options);
+                   const SGReaderWriterOptions* options);
 protected:
     typedef map<int, ref_ptr<Texture3D> > NoiseMap;
     NoiseMap _noises;
 };
 
 Texture* NoiseBuilder::build(Effect* effect, const SGPropertyNode* props,
-                             const osgDB::ReaderWriter::Options* options)
+                             const SGReaderWriterOptions* options)
 {
     int texSize = 64;
     const SGPropertyNode* sizeProp = getEffectPropertyChild(effect, props,
@@ -280,4 +424,453 @@ namespace
 TextureBuilder::Registrar installNoise("noise", new NoiseBuilder);
 }
 
+
+
+// Image names for all sides
+typedef boost::tuple<string, string, string, string, string, string> CubeMapTuple;
+
+CubeMapTuple makeCubeMapTuple(Effect* effect, const SGPropertyNode* props)
+{
+    const SGPropertyNode* ep = 0;
+
+    string positive_x;
+    if ((ep = getEffectPropertyChild(effect, props, "positive-x")))
+        positive_x = ep->getStringValue();
+    string negative_x;
+    if ((ep = getEffectPropertyChild(effect, props, "negative-x")))
+        negative_x = ep->getStringValue();
+    string positive_y;
+    if ((ep = getEffectPropertyChild(effect, props, "positive-y")))
+        positive_y = ep->getStringValue();
+    string negative_y;
+    if ((ep = getEffectPropertyChild(effect, props, "negative-y")))
+        negative_y = ep->getStringValue();
+    string positive_z;
+    if ((ep = getEffectPropertyChild(effect, props, "positive-z")))
+        positive_z = ep->getStringValue();
+    string negative_z;
+    if ((ep = getEffectPropertyChild(effect, props, "negative-z")))
+        negative_z = ep->getStringValue();
+    return CubeMapTuple(positive_x, negative_x, positive_y, negative_y, positive_z, negative_z);
+}
+
+
+class CubeMapBuilder : public TextureBuilder
+{
+public:
+    Texture* build(Effect* effect, const SGPropertyNode*,
+                   const SGReaderWriterOptions* options);
+protected:
+    typedef map<CubeMapTuple, ref_ptr<TextureCubeMap> > CubeMap;
+    typedef map<string, ref_ptr<TextureCubeMap> > CrossCubeMap;
+    CubeMap _cubemaps;
+    CrossCubeMap _crossmaps;
+};
+
+// I use this until osg::CopyImage is fixed
+// This one assumes images are the same format and sizes are correct
+void copySubImage(const osg::Image* srcImage, int src_s, int src_t, int width, int height, 
+                 osg::Image* destImage, int dest_s, int dest_t)
+{
+    for(int row = 0; row<height; ++row)
+    {
+        const unsigned char* srcData = srcImage->data(src_s, src_t+row, 0);
+        unsigned char* destData = destImage->data(dest_s, dest_t+row, 0);
+        memcpy(destData, srcData, (width*destImage->getPixelSizeInBits())/8);
+    }
+}
+
+
+Texture* CubeMapBuilder::build(Effect* effect, const SGPropertyNode* props,
+                               const SGReaderWriterOptions* options)
+{
+    // First check that there is a <images> tag
+    const SGPropertyNode* texturesProp = getEffectPropertyChild(effect, props, "images");
+    const SGPropertyNode* crossProp = getEffectPropertyChild(effect, props, "image");
+    if (!texturesProp && !crossProp) {
+        throw BuilderException("no images defined for cube map");
+        return NULL; // This is redundant
+    }
+
+    // Using 6 separate images
+    if(texturesProp) {
+
+        SG_LOG(SG_INPUT, SG_DEBUG, "try 6 images ");
+
+        CubeMapTuple _tuple = makeCubeMapTuple(effect, texturesProp);
+
+        CubeMap::iterator itr = _cubemaps.find(_tuple);
+        if (itr != _cubemaps.end())
+            return itr->second.get();
+
+        TextureCubeMap* cubeTexture = new osg::TextureCubeMap;
+
+        // TODO: Read these from effect file? Maybe these are sane for all cuebmaps?
+        cubeTexture->setFilter(osg::Texture3D::MIN_FILTER, osg::Texture::LINEAR_MIPMAP_LINEAR);
+        cubeTexture->setFilter(osg::Texture3D::MAG_FILTER, osg::Texture::LINEAR);
+        cubeTexture->setWrap(osg::Texture3D::WRAP_S, osg::Texture::CLAMP_TO_EDGE);
+        cubeTexture->setWrap(osg::Texture3D::WRAP_T, osg::Texture::CLAMP_TO_EDGE);
+        cubeTexture->setWrap(osg::Texture3D::WRAP_R, osg::Texture::CLAMP_TO_EDGE);
+
+        osgDB::ReaderWriter::ReadResult result;
+        result = osgDB::readImageFile(_tuple.get<0>(), options);
+        if(result.success()) {
+            osg::Image* image = result.getImage();
+            cubeTexture->setImage(TextureCubeMap::POSITIVE_X, image);
+        }
+        result = osgDB::readImageFile(_tuple.get<1>(), options);
+        if(result.success()) {
+            osg::Image* image = result.getImage();
+            cubeTexture->setImage(TextureCubeMap::NEGATIVE_X, image);
+        }
+        result = osgDB::readImageFile(_tuple.get<2>(), options);
+        if(result.success()) {
+            osg::Image* image = result.getImage();
+            cubeTexture->setImage(TextureCubeMap::POSITIVE_Y, image);
+        }
+        result = osgDB::readImageFile(_tuple.get<3>(), options);
+        if(result.success()) {
+            osg::Image* image = result.getImage();
+            cubeTexture->setImage(TextureCubeMap::NEGATIVE_Y, image);
+        }
+        result = osgDB::readImageFile(_tuple.get<4>(), options);
+        if(result.success()) {
+            osg::Image* image = result.getImage();
+            cubeTexture->setImage(TextureCubeMap::POSITIVE_Z, image);
+        }
+        result = osgDB::readImageFile(_tuple.get<5>(), options);
+        if(result.success()) {
+            osg::Image* image = result.getImage();
+            cubeTexture->setImage(TextureCubeMap::NEGATIVE_Z, image);
+        }
+
+        _cubemaps[_tuple] = cubeTexture;
+
+        return cubeTexture;
+    }
+
+
+    // Using 1 cross image
+    else if(crossProp) {
+        SG_LOG(SG_INPUT, SG_DEBUG, "try cross map ");
+
+        std::string texname = crossProp->getStringValue();
+
+        // Try to find existing cube map
+        CrossCubeMap::iterator itr = _crossmaps.find(texname);
+        if (itr != _crossmaps.end())
+            return itr->second.get();
+
+        osgDB::ReaderWriter::ReadResult result;
+        result = osgDB::readImageFile(texname, options);
+        if(result.success()) {
+            osg::Image* image = result.getImage();
+            image->flipVertical();   // Seems like the image coordinates are somewhat funny, flip to get better ones
+
+            //cubeTexture->setResizeNonPowerOfTwoHint(false);
+
+            // Size of a single image, 4 rows and 3 columns
+            int width = image->s() / 3;
+            int height = image->t() / 4;
+            int depth = image->r();
+
+            TextureCubeMap* cubeTexture = new osg::TextureCubeMap;
+
+            // Copy the 6 sub-images and push them
+            for(int n=0; n<6; n++) {
+
+                SG_LOG(SG_INPUT, SG_DEBUG, "Copying the " << n << "th sub-images and pushing it" );
+
+                osg::ref_ptr<osg::Image> subimg = new osg::Image();
+                subimg->allocateImage(width, height, depth, image->getPixelFormat(), image->getDataType());  // Copy attributes
+
+                // Choose correct image
+                switch(n) {
+                case 0:  // Front
+                    copySubImage(image, width, 0, width, height, subimg.get(), 0, 0);
+                    cubeTexture->setImage(TextureCubeMap::POSITIVE_Y, subimg.get());
+                    cubeTexture->setWrap(osg::Texture3D::WRAP_S, osg::Texture::CLAMP_TO_EDGE);
+                    cubeTexture->setWrap(osg::Texture3D::WRAP_T, osg::Texture::CLAMP_TO_EDGE);
+                    cubeTexture->setWrap(osg::Texture3D::WRAP_R, osg::Texture::CLAMP_TO_EDGE);
+                    break;
+                case 1:  // Left
+                    copySubImage(image, 0, height, width, height, subimg.get(), 0, 0);
+                    cubeTexture->setImage(TextureCubeMap::NEGATIVE_X, subimg.get());
+                    cubeTexture->setWrap(osg::Texture2D::WRAP_S, osg::Texture::CLAMP_TO_EDGE);
+                    cubeTexture->setWrap(osg::Texture3D::WRAP_T, osg::Texture::CLAMP_TO_EDGE);
+                    cubeTexture->setWrap(osg::Texture3D::WRAP_R, osg::Texture::CLAMP_TO_EDGE);
+                    break;
+                case 2:  // Top
+                    copySubImage(image, width, height, width, height, subimg.get(), 0, 0);
+                    cubeTexture->setImage(TextureCubeMap::POSITIVE_Z, subimg.get());
+                    cubeTexture->setWrap(osg::Texture3D::WRAP_S, osg::Texture::CLAMP_TO_EDGE);
+                    cubeTexture->setWrap(osg::Texture3D::WRAP_T, osg::Texture::CLAMP_TO_EDGE);
+                    cubeTexture->setWrap(osg::Texture3D::WRAP_R, osg::Texture::CLAMP_TO_EDGE);
+                    break;
+                case 3:  // Right
+                    copySubImage(image, width*2, height, width, height, subimg.get(), 0, 0);
+                    cubeTexture->setImage(TextureCubeMap::POSITIVE_X, subimg.get());
+                    cubeTexture->setWrap(osg::Texture3D::WRAP_S, osg::Texture::CLAMP_TO_EDGE);
+                    cubeTexture->setWrap(osg::Texture3D::WRAP_T, osg::Texture::CLAMP_TO_EDGE);
+                    cubeTexture->setWrap(osg::Texture3D::WRAP_R, osg::Texture::CLAMP_TO_EDGE);
+                    break;
+                case 4:  // Back
+                    copySubImage(image, width, height*2, width, height, subimg.get(), 0, 0);
+                    cubeTexture->setImage(TextureCubeMap::NEGATIVE_Y, subimg.get());
+                    cubeTexture->setWrap(osg::Texture3D::WRAP_S, osg::Texture::CLAMP_TO_EDGE);
+                    cubeTexture->setWrap(osg::Texture3D::WRAP_T, osg::Texture::CLAMP_TO_EDGE);
+                    cubeTexture->setWrap(osg::Texture3D::WRAP_R, osg::Texture::CLAMP_TO_EDGE);
+                    break;
+                case 5:  // Bottom
+                    copySubImage(image, width, height*3, width, height, subimg.get(), 0, 0);
+                    cubeTexture->setImage(TextureCubeMap::NEGATIVE_Z, subimg.get());
+                    cubeTexture->setWrap(osg::Texture3D::WRAP_S, osg::Texture::CLAMP_TO_EDGE);
+                    cubeTexture->setWrap(osg::Texture3D::WRAP_T, osg::Texture::CLAMP_TO_EDGE);
+                    cubeTexture->setWrap(osg::Texture3D::WRAP_R, osg::Texture::CLAMP_TO_EDGE);
+                    break;
+                };
+
+            }
+
+            _crossmaps[texname] = cubeTexture;
+
+            return cubeTexture;
+
+        } else {
+            throw BuilderException("Could not load cube cross");
+        }
+    }
+
+    return NULL;
+}
+
+namespace {
+TextureBuilder::Registrar installCubeMap("cubemap", new CubeMapBuilder);
+}
+
+EffectNameValue<TexEnvCombine::CombineParam> combineParamInit[] =
+{
+    {"replace", TexEnvCombine::REPLACE},
+    {"modulate", TexEnvCombine::MODULATE},
+    {"add", TexEnvCombine::ADD},
+    {"add-signed", TexEnvCombine::ADD_SIGNED},
+    {"interpolate", TexEnvCombine::INTERPOLATE},
+    {"subtract", TexEnvCombine::SUBTRACT},
+    {"dot3-rgb", TexEnvCombine::DOT3_RGB},
+    {"dot3-rgba", TexEnvCombine::DOT3_RGBA}
+};
+
+EffectPropertyMap<TexEnvCombine::CombineParam> combineParams(combineParamInit);
+
+EffectNameValue<TexEnvCombine::SourceParam> sourceParamInit[] =
+{
+    {"constant", TexEnvCombine::CONSTANT},
+    {"primary_color", TexEnvCombine::PRIMARY_COLOR},
+    {"previous", TexEnvCombine::PREVIOUS},
+    {"texture", TexEnvCombine::TEXTURE},
+    {"texture0", TexEnvCombine::TEXTURE0},
+    {"texture1", TexEnvCombine::TEXTURE1},
+    {"texture2", TexEnvCombine::TEXTURE2},
+    {"texture3", TexEnvCombine::TEXTURE3},
+    {"texture4", TexEnvCombine::TEXTURE4},
+    {"texture5", TexEnvCombine::TEXTURE5},
+    {"texture6", TexEnvCombine::TEXTURE6},
+    {"texture7", TexEnvCombine::TEXTURE7}
+};
+
+EffectPropertyMap<TexEnvCombine::SourceParam> sourceParams(sourceParamInit);
+
+EffectNameValue<TexEnvCombine::OperandParam> opParamInit[] =
+{
+    {"src-color", TexEnvCombine::SRC_COLOR},
+    {"one-minus-src-color", TexEnvCombine::ONE_MINUS_SRC_COLOR},
+    {"src-alpha", TexEnvCombine::SRC_ALPHA},
+    {"one-minus-src-alpha", TexEnvCombine::ONE_MINUS_SRC_ALPHA}
+};
+
+EffectPropertyMap<TexEnvCombine::OperandParam> operandParams(opParamInit);
+
+TexEnvCombine* buildTexEnvCombine(Effect* effect, const SGPropertyNode* envProp,
+                                  const SGReaderWriterOptions* options)
+{
+    if (!isAttributeActive(effect, envProp))
+        return 0;
+    TexEnvCombine* result = new TexEnvCombine;
+    const SGPropertyNode* p = 0;
+    if ((p = getEffectPropertyChild(effect, envProp, "combine-rgb"))) {
+        TexEnvCombine::CombineParam crgb = TexEnvCombine::MODULATE;
+        findAttr(combineParams, p, crgb);
+        result->setCombine_RGB(crgb);
+    }
+    if ((p = getEffectPropertyChild(effect, envProp, "combine-alpha"))) {
+        TexEnvCombine::CombineParam calpha = TexEnvCombine::MODULATE;
+        findAttr(combineParams, p, calpha);
+        result->setCombine_Alpha(calpha);
+    }
+    if ((p = getEffectPropertyChild(effect, envProp, "source0-rgb"))) {
+        TexEnvCombine::SourceParam source = TexEnvCombine::TEXTURE;
+        findAttr(sourceParams, p, source);
+        result->setSource0_RGB(source);
+    }
+    if ((p = getEffectPropertyChild(effect, envProp, "source1-rgb"))) {
+        TexEnvCombine::SourceParam source = TexEnvCombine::PREVIOUS;
+        findAttr(sourceParams, p, source);
+        result->setSource1_RGB(source);
+    }
+    if ((p = getEffectPropertyChild(effect, envProp, "source2-rgb"))) {
+        TexEnvCombine::SourceParam source = TexEnvCombine::CONSTANT;
+        findAttr(sourceParams, p, source);
+        result->setSource2_RGB(source);
+    }
+    if ((p = getEffectPropertyChild(effect, envProp, "source0-alpha"))) {
+        TexEnvCombine::SourceParam source = TexEnvCombine::TEXTURE;
+        findAttr(sourceParams, p, source);
+        result->setSource0_Alpha(source);
+    }
+    if ((p = getEffectPropertyChild(effect, envProp, "source1-alpha"))) {
+        TexEnvCombine::SourceParam source = TexEnvCombine::PREVIOUS;
+        findAttr(sourceParams, p, source);
+        result->setSource1_Alpha(source);
+    }
+    if ((p = getEffectPropertyChild(effect, envProp, "source2-alpha"))) {
+        TexEnvCombine::SourceParam source = TexEnvCombine::CONSTANT;
+        findAttr(sourceParams, p, source);
+        result->setSource2_Alpha(source);
+    }
+    if ((p = getEffectPropertyChild(effect, envProp, "operand0-rgb"))) {
+        TexEnvCombine::OperandParam op = TexEnvCombine::SRC_COLOR;
+        findAttr(operandParams, p, op);
+        result->setOperand0_RGB(op);
+    }
+    if ((p = getEffectPropertyChild(effect, envProp, "operand1-rgb"))) {
+        TexEnvCombine::OperandParam op = TexEnvCombine::SRC_COLOR;
+        findAttr(operandParams, p, op);
+        result->setOperand1_RGB(op);
+    }
+    if ((p = getEffectPropertyChild(effect, envProp, "operand2-rgb"))) {
+        TexEnvCombine::OperandParam op = TexEnvCombine::SRC_ALPHA;
+        findAttr(operandParams, p, op);
+        result->setOperand2_RGB(op);
+    }
+    if ((p = getEffectPropertyChild(effect, envProp, "operand0-alpha"))) {
+        TexEnvCombine::OperandParam op = TexEnvCombine::SRC_ALPHA;
+        findAttr(operandParams, p, op);
+        result->setOperand0_Alpha(op);
+    }
+    if ((p = getEffectPropertyChild(effect, envProp, "operand1-alpha"))) {
+        TexEnvCombine::OperandParam op = TexEnvCombine::SRC_ALPHA;
+        findAttr(operandParams, p, op);
+        result->setOperand1_Alpha(op);
+    }
+    if ((p = getEffectPropertyChild(effect, envProp, "operand2-alpha"))) {
+        TexEnvCombine::OperandParam op = TexEnvCombine::SRC_ALPHA;
+        findAttr(operandParams, p, op);
+        result->setOperand2_Alpha(op);
+    }
+    if ((p = getEffectPropertyChild(effect, envProp, "scale-rgb"))) {
+        result->setScale_RGB(p->getValue<float>());
+    }
+    if ((p = getEffectPropertyChild(effect, envProp, "scale-alpha"))) {
+        result->setScale_Alpha(p->getValue<float>());
+    }
+#if 0
+    if ((p = getEffectPropertyChild(effect, envProp, "constant-color"))) {
+        SGVec4d color = p->getValue<SGVec4d>();
+        result->setConstantColor(toOsg(color));
+    } else if ((p = getEffectPropertyChild(effect, envProp,
+                                           "light-direction"))) {
+        SGVec3d direction = p->getValue<SGVec3d>();
+        result->setConstantColorAsLightDirection(toOsg(direction));
+    }
+#endif
+    const SGPropertyNode* colorNode = envProp->getChild("constant-color");
+    if (colorNode)
+        initFromParameters(effect, colorNode, result,
+                           &TexEnvCombine::setConstantColor, colorFields,
+                           options);
+    return result;
+}
+
+EffectNameValue<TexGen::Mode> tgenModeInit[] =
+{
+    { "object-linear", TexGen::OBJECT_LINEAR},
+    { "eye-linear", TexGen::EYE_LINEAR},
+    { "sphere-map", TexGen::SPHERE_MAP},
+    { "normal-map", TexGen::NORMAL_MAP},
+    { "reflection-map", TexGen::REFLECTION_MAP}
+};
+
+EffectPropertyMap<TexGen::Mode> tgenModes(tgenModeInit);
+
+EffectNameValue<TexGen::Coord> tgenCoordInit[] =
+{
+    {"s", TexGen::S},
+    {"t", TexGen::T},
+    {"r", TexGen::R},
+    {"q", TexGen::Q}
+};
+
+EffectPropertyMap<TexGen::Coord> tgenCoords(tgenCoordInit);
+
+TexGen* buildTexGen(Effect* effect, const SGPropertyNode* tgenProp)
+{
+    if (!isAttributeActive(effect, tgenProp))
+        return 0;
+    TexGen* result = new TexGen;
+    TexGen::Mode mode = TexGen::OBJECT_LINEAR;
+    findAttr(tgenModes, getEffectPropertyChild(effect, tgenProp, "mode"), mode);
+    result->setMode(mode);
+    const SGPropertyNode* planesNode = tgenProp->getChild("planes");
+    if (planesNode) {
+        for (int i = 0; i < planesNode->nChildren(); ++i) {
+            const SGPropertyNode* planeNode = planesNode->getChild(i);
+            TexGen::Coord coord;
+            findAttr(tgenCoords, planeNode->getName(), coord);
+            const SGPropertyNode* realNode
+                = getEffectPropertyNode(effect, planeNode);
+            SGVec4d plane = realNode->getValue<SGVec4d>();
+            result->setPlane(coord, toOsg(plane));
+        }
+    }
+    return result;
+}
+
+bool makeTextureParameters(SGPropertyNode* paramRoot, const StateSet* ss)
+{
+    SGPropertyNode* texUnit = makeChild(paramRoot, "texture");
+    const Texture* tex = getStateAttribute<Texture>(0, ss);
+    const Texture2D* texture = dynamic_cast<const Texture2D*>(tex);
+    makeChild(texUnit, "unit")->setValue(0);
+    if (!tex) {
+        // The default shader-based technique ignores active
+        makeChild(texUnit, "active")->setValue(false);
+        return false;
+    }
+    const Image* image = texture->getImage();
+    string imageName;
+    if (image) {
+        imageName = image->getFileName();
+    } else {
+        makeChild(texUnit, "active")->setValue(false);
+        makeChild(texUnit, "type")->setValue("white");
+        return false;
+    }
+    makeChild(texUnit, "active")->setValue(true);
+    makeChild(texUnit, "type")->setValue("2d");
+    string filter = findName(filterModes,
+                             texture->getFilter(Texture::MIN_FILTER));
+    string magFilter = findName(filterModes,
+                             texture->getFilter(Texture::MAG_FILTER));
+    string wrapS = findName(wrapModes, texture->getWrap(Texture::WRAP_S));
+    string wrapT = findName(wrapModes, texture->getWrap(Texture::WRAP_T));
+    string wrapR = findName(wrapModes, texture->getWrap(Texture::WRAP_R));
+    makeChild(texUnit, "image")->setStringValue(imageName);
+    makeChild(texUnit, "filter")->setStringValue(filter);
+    makeChild(texUnit, "mag-filter")->setStringValue(magFilter);
+    makeChild(texUnit, "wrap-s")->setStringValue(wrapS);
+    makeChild(texUnit, "wrap-t")->setStringValue(wrapT);
+    makeChild(texUnit, "wrap-r")->setStringValue(wrapR);
+    return true;
+}
+
 }