]> git.mxchange.org Git - simgear.git/blobdiff - simgear/scene/material/TextureBuilder.cxx
Add bool and int uniform types for shaders, and vertex-program-two-sided
[simgear.git] / simgear / scene / material / TextureBuilder.cxx
index c1f353ce3fe832da153af59782f5f3faf6cc7635..d60e767d1dffc80afc506facbcfecfcd60c97d2c 100644 (file)
 #include <osg/Texture2D>
 #include <osg/Texture3D>
 #include <osg/TextureRectangle>
+#include <osg/TextureCubeMap>
 #include <osgDB/FileUtils>
 
 #include <boost/lexical_cast.hpp>
 #include <boost/tuple/tuple.hpp>
 #include <boost/tuple/tuple_comparison.hpp>
 
+#include <simgear/scene/model/SGReaderWriterXMLOptions.hxx>
 #include <simgear/scene/util/SGSceneFeatures.hxx>
 #include <simgear/scene/util/StateAttributeFactory.hxx>
 #include <simgear/math/SGMath.hxx>
@@ -50,13 +52,14 @@ using namespace osg;
 using namespace effect;
 
 TexEnvCombine* buildTexEnvCombine(Effect* effect,
-                                  const SGPropertyNode* envProp);
+                                  const SGPropertyNode* envProp,
+                                  const SGReaderWriterXMLOptions* options);
 TexGen* buildTexGen(Effect* Effect, const SGPropertyNode* tgenProp);
 
 // Hack to force inclusion of TextureBuilder.cxx in library
 osg::Texture* TextureBuilder::buildFromType(Effect* effect, const string& type,
                                             const SGPropertyNode*props,
-                                            const osgDB::ReaderWriter::Options*
+                                            const SGReaderWriterXMLOptions*
                                             options)
 {
     return EffectBuilder<Texture>::buildFromType(effect, type, props, options);
@@ -93,12 +96,12 @@ TexEnv* buildTexEnv(Effect* effect, const SGPropertyNode* prop)
     if (colorProp)
         env->setColor(toOsg(colorProp->getValue<SGVec4d>()));
     return env;
- }
+}
 
 
 void TextureUnitBuilder::buildAttribute(Effect* effect, Pass* pass,
                                         const SGPropertyNode* prop,
-                                        const osgDB::ReaderWriter::Options* options)
+                                        const SGReaderWriterXMLOptions* options)
 {
     if (!isAttributeActive(effect, prop))
         return;
@@ -129,7 +132,9 @@ void TextureUnitBuilder::buildAttribute(Effect* effect, Pass* pass,
                                                 options);
     }
     catch (BuilderException& e) {
-        SG_LOG(SG_INPUT, SG_ALERT, "No image file for texture, using white ");
+        SG_LOG(SG_INPUT, SG_ALERT, "No image file, "
+            << "maybe the reader did not set the filename attribute, "
+            << "using white on " << pass->getName());
         texture = StateAttributeFactory::instance()->getWhiteTexture();
     }
     pass->setTextureAttributeAndModes(unit, texture);
@@ -141,7 +146,8 @@ void TextureUnitBuilder::buildAttribute(Effect* effect, Pass* pass,
     }
     const SGPropertyNode* combineProp = prop->getChild("texenv-combine");
     TexEnvCombine* combiner = 0;
-    if (combineProp && ((combiner = buildTexEnvCombine(effect, combineProp))))
+    if (combineProp && ((combiner = buildTexEnvCombine(effect, combineProp,
+                                                       options))))
         pass->setTextureAttributeAndModes(unit, combiner);
     const SGPropertyNode* tgenProp = prop->getChild("texgen");
     TexGen* tgen = 0;
@@ -177,28 +183,31 @@ EffectPropertyMap<Texture::WrapMode> wrapModes(wrapModesInit);
 
 
 TexTuple makeTexTuple(Effect* effect, const SGPropertyNode* props,
-                      const osgDB::ReaderWriter::Options* options,
+                      const SGReaderWriterXMLOptions* options,
                       const string& texType)
 {
     Texture::FilterMode minFilter = Texture::LINEAR_MIPMAP_LINEAR;
-    findAttr(filterModes, getEffectPropertyChild(effect, props, "filter"),
-             minFilter);
+    const SGPropertyNode* ep = 0;
+    if ((ep = getEffectPropertyChild(effect, props, "filter")))
+        findAttr(filterModes, ep, minFilter);
     Texture::FilterMode magFilter = Texture::LINEAR;
-    findAttr(filterModes, getEffectPropertyChild(effect, props,
-                                                 "mag-filter"),
-             magFilter);
+    if ((ep = getEffectPropertyChild(effect, props, "mag-filter")))
+        findAttr(filterModes, ep, magFilter);
     const SGPropertyNode* pWrapS
         = getEffectPropertyChild(effect, props, "wrap-s");
     Texture::WrapMode sWrap = Texture::CLAMP;
-    findAttr(wrapModes, pWrapS, sWrap);
+    if (pWrapS)
+        findAttr(wrapModes, pWrapS, sWrap);
     const SGPropertyNode* pWrapT
         = getEffectPropertyChild(effect, props, "wrap-t");
     Texture::WrapMode tWrap = Texture::CLAMP;
-    findAttr(wrapModes, pWrapT, tWrap);
+    if (pWrapT)
+        findAttr(wrapModes, pWrapT, tWrap);
     const SGPropertyNode* pWrapR
         = getEffectPropertyChild(effect, props, "wrap-r");
     Texture::WrapMode rWrap = Texture::CLAMP;
-    findAttr(wrapModes, pWrapR, rWrap);
+    if (pWrapR)
+        findAttr(wrapModes, pWrapR, rWrap);
     const SGPropertyNode* pImage
         = getEffectPropertyChild(effect, props, "image");
     string imageName;
@@ -210,7 +219,7 @@ TexTuple makeTexTuple(Effect* effect, const SGPropertyNode* props,
 }
 
 void setAttrs(const TexTuple& attrs, Texture* tex,
-              const osgDB::ReaderWriter::Options* options)
+              const SGReaderWriterXMLOptions* options)
 {
     const string& imageName = attrs.get<0>();
     if (imageName.empty()) {
@@ -250,7 +259,7 @@ class TexBuilder : public TextureBuilder
 public:
     TexBuilder(const string& texType) : _type(texType) {}
     Texture* build(Effect* effect, const SGPropertyNode*,
-                   const osgDB::ReaderWriter::Options* options);
+                   const SGReaderWriterXMLOptions* options);
 protected:
     typedef map<TexTuple, ref_ptr<T> > TexMap;
     TexMap texMap;
@@ -259,7 +268,7 @@ protected:
 
 template<typename T>
 Texture* TexBuilder<T>::build(Effect* effect, const SGPropertyNode* props,
-                              const osgDB::ReaderWriter::Options* options)
+                              const SGReaderWriterXMLOptions* options)
 {
     TexTuple attrs = makeTexTuple(effect, props, options, _type);
     typename TexMap::iterator itr = texMap.find(attrs);
@@ -283,11 +292,11 @@ class WhiteTextureBuilder : public TextureBuilder
 {
 public:
     Texture* build(Effect* effect, const SGPropertyNode*,
-                   const osgDB::ReaderWriter::Options* options);
+                   const SGReaderWriterXMLOptions* options);
 };
 
 Texture* WhiteTextureBuilder::build(Effect* effect, const SGPropertyNode*,
-                                    const osgDB::ReaderWriter::Options* options)
+                                    const SGReaderWriterXMLOptions* options)
 {
     return StateAttributeFactory::instance()->getWhiteTexture();
 }
@@ -301,11 +310,11 @@ class TransparentTextureBuilder : public TextureBuilder
 {
 public:
     Texture* build(Effect* effect, const SGPropertyNode*,
-                   const osgDB::ReaderWriter::Options* options);
+                   const SGReaderWriterXMLOptions* options);
 };
 
 Texture* TransparentTextureBuilder::build(Effect* effect, const SGPropertyNode*,
-                                    const osgDB::ReaderWriter::Options* options)
+                                    const SGReaderWriterXMLOptions* options)
 {
     return StateAttributeFactory::instance()->getTransparentTexture();
 }
@@ -365,14 +374,14 @@ class NoiseBuilder : public TextureBuilder
 {
 public:
     Texture* build(Effect* effect, const SGPropertyNode*,
-                   const osgDB::ReaderWriter::Options* options);
+                   const SGReaderWriterXMLOptions* options);
 protected:
     typedef map<int, ref_ptr<Texture3D> > NoiseMap;
     NoiseMap _noises;
 };
 
 Texture* NoiseBuilder::build(Effect* effect, const SGPropertyNode* props,
-                             const osgDB::ReaderWriter::Options* options)
+                             const SGReaderWriterXMLOptions* options)
 {
     int texSize = 64;
     const SGPropertyNode* sizeProp = getEffectPropertyChild(effect, props,
@@ -398,6 +407,114 @@ namespace
 TextureBuilder::Registrar installNoise("noise", new NoiseBuilder);
 }
 
+
+// Image names for all sides
+typedef boost::tuple<string, string, string, string, string, string> CubeMapTuple;
+
+CubeMapTuple makeCubeMapTuple(Effect* effect, const SGPropertyNode* props)
+{
+    const SGPropertyNode* ep = 0;
+
+    string positive_x;
+    if ((ep = getEffectPropertyChild(effect, props, "positive-x")))
+        positive_x = ep->getStringValue();
+    string negative_x;
+    if ((ep = getEffectPropertyChild(effect, props, "negative-x")))
+        negative_x = ep->getStringValue();
+    string positive_y;
+    if ((ep = getEffectPropertyChild(effect, props, "positive-y")))
+        positive_y = ep->getStringValue();
+    string negative_y;
+    if ((ep = getEffectPropertyChild(effect, props, "negative-y")))
+        negative_y = ep->getStringValue();
+    string positive_z;
+    if ((ep = getEffectPropertyChild(effect, props, "positive-z")))
+        positive_z = ep->getStringValue();
+    string negative_z;
+    if ((ep = getEffectPropertyChild(effect, props, "negative-z")))
+        negative_z = ep->getStringValue();
+    return CubeMapTuple(positive_x, negative_x, positive_y, negative_y, positive_z, negative_z);
+}
+
+
+class CubeMapBuilder : public TextureBuilder
+{
+public:
+    Texture* build(Effect* effect, const SGPropertyNode*,
+                   const SGReaderWriterXMLOptions* options);
+protected:
+    typedef map<CubeMapTuple, ref_ptr<TextureCubeMap> > CubeMap;
+    CubeMap _cubemaps;
+};
+
+Texture* CubeMapBuilder::build(Effect* effect, const SGPropertyNode* props,
+                             const SGReaderWriterXMLOptions* options)
+{
+    // First check that there is a <images> tag
+    const SGPropertyNode* texturesProp = getEffectPropertyChild(effect, props, "images");
+    if (!texturesProp) {
+        throw BuilderException("no <images> for cube map");
+        return NULL; // This is redundant
+    }
+
+    CubeMapTuple _tuple = makeCubeMapTuple(effect, texturesProp);
+
+    CubeMap::iterator itr = _cubemaps.find(_tuple);
+    if (itr != _cubemaps.end())
+        return itr->second.get();
+
+    TextureCubeMap* cubeTexture = new osg::TextureCubeMap;
+
+    // TODO: Read these from effect file? Maybe these are sane for all cuebmaps?
+    cubeTexture->setFilter(osg::Texture3D::MIN_FILTER, osg::Texture::LINEAR_MIPMAP_LINEAR);
+    cubeTexture->setFilter(osg::Texture3D::MAG_FILTER, osg::Texture::LINEAR);
+    cubeTexture->setWrap(osg::Texture3D::WRAP_S, osg::Texture::CLAMP_TO_EDGE);
+    cubeTexture->setWrap(osg::Texture3D::WRAP_T, osg::Texture::CLAMP_TO_EDGE);
+    cubeTexture->setWrap(osg::Texture3D::WRAP_R, osg::Texture::CLAMP_TO_EDGE);
+
+    osgDB::ReaderWriter::ReadResult result =
+                osgDB::Registry::instance()->readImage(_tuple.get<0>(), options);
+    if(result.success()) {
+        osg::Image* image = result.getImage();
+        cubeTexture->setImage(TextureCubeMap::POSITIVE_X, image);
+    }
+    result = osgDB::Registry::instance()->readImage(_tuple.get<1>(), options);
+    if(result.success()) {
+        osg::Image* image = result.getImage();
+        cubeTexture->setImage(TextureCubeMap::NEGATIVE_X, image);
+    }
+    result = osgDB::Registry::instance()->readImage(_tuple.get<2>(), options);
+    if(result.success()) {
+        osg::Image* image = result.getImage();
+        cubeTexture->setImage(TextureCubeMap::POSITIVE_Y, image);
+    }
+    result = osgDB::Registry::instance()->readImage(_tuple.get<3>(), options);
+    if(result.success()) {
+        osg::Image* image = result.getImage();
+        cubeTexture->setImage(TextureCubeMap::NEGATIVE_Y, image);
+    }
+    result = osgDB::Registry::instance()->readImage(_tuple.get<4>(), options);
+    if(result.success()) {
+        osg::Image* image = result.getImage();
+        cubeTexture->setImage(TextureCubeMap::POSITIVE_Z, image);
+    }
+    result = osgDB::Registry::instance()->readImage(_tuple.get<5>(), options);
+    if(result.success()) {
+        osg::Image* image = result.getImage();
+        cubeTexture->setImage(TextureCubeMap::NEGATIVE_Z, image);
+    }
+
+    _cubemaps[_tuple] = cubeTexture;
+
+    return cubeTexture;
+}
+
+namespace {
+TextureBuilder::Registrar installCubeMap("cubemap", new CubeMapBuilder);
+}
+
+
+
 EffectNameValue<TexEnvCombine::CombineParam> combineParamInit[] =
 {
     {"replace", TexEnvCombine::REPLACE},
@@ -432,15 +549,16 @@ EffectPropertyMap<TexEnvCombine::SourceParam> sourceParams(sourceParamInit);
 
 EffectNameValue<TexEnvCombine::OperandParam> opParamInit[] =
 {
-    {"src_color", TexEnvCombine::SRC_COLOR},
-    {"one_minus_src_color", TexEnvCombine::ONE_MINUS_SRC_COLOR},
-    {"src_alpha", TexEnvCombine::SRC_ALPHA},
-    {"one_minus_src_alpha", TexEnvCombine::ONE_MINUS_SRC_ALPHA}
+    {"src-color", TexEnvCombine::SRC_COLOR},
+    {"one-minus-src-color", TexEnvCombine::ONE_MINUS_SRC_COLOR},
+    {"src-alpha", TexEnvCombine::SRC_ALPHA},
+    {"one-minus-src-alpha", TexEnvCombine::ONE_MINUS_SRC_ALPHA}
 };
 
 EffectPropertyMap<TexEnvCombine::OperandParam> operandParams(opParamInit);
 
-TexEnvCombine* buildTexEnvCombine(Effect* effect, const SGPropertyNode* envProp)
+TexEnvCombine* buildTexEnvCombine(Effect* effect, const SGPropertyNode* envProp,
+                                  const SGReaderWriterXMLOptions* options)
 {
     if (!isAttributeActive(effect, envProp))
         return 0;
@@ -535,7 +653,8 @@ TexEnvCombine* buildTexEnvCombine(Effect* effect, const SGPropertyNode* envProp)
     const SGPropertyNode* colorNode = envProp->getChild("constant-color");
     if (colorNode)
         initFromParameters(effect, colorNode, result,
-                           &TexEnvCombine::setConstantColor, colorFields);
+                           &TexEnvCombine::setConstantColor, colorFields,
+                           options);
     return result;
 }
 
@@ -565,25 +684,19 @@ TexGen* buildTexGen(Effect* effect, const SGPropertyNode* tgenProp)
     if (!isAttributeActive(effect, tgenProp))
         return 0;
     TexGen* result = new TexGen;
-    const SGPropertyNode* p = 0;
     TexGen::Mode mode = TexGen::OBJECT_LINEAR;
-    if (findAttr(tgenModes, getEffectPropertyChild(effect, tgenProp, "mode"),
-                 mode))
-        result->setMode(mode);
+    findAttr(tgenModes, getEffectPropertyChild(effect, tgenProp, "mode"), mode);
+    result->setMode(mode);
     const SGPropertyNode* planesNode = tgenProp->getChild("planes");
     if (planesNode) {
         for (int i = 0; i < planesNode->nChildren(); ++i) {
             const SGPropertyNode* planeNode = planesNode->getChild(i);
             TexGen::Coord coord;
-            if (!findAttr(tgenCoords, planeNode->getName(), coord)) {
-                SG_LOG(SG_INPUT, SG_ALERT, "Unknown TexGen plane "
-                       << planeNode->getName());
-            } else {
-                const SGPropertyNode* realNode
-                    = getEffectPropertyNode(effect, planeNode);
-                SGVec4d plane = realNode->getValue<SGVec4d>();
-                result->setPlane(coord, toOsg(plane));
-            }
+            findAttr(tgenCoords, planeNode->getName(), coord);
+            const SGPropertyNode* realNode
+                = getEffectPropertyNode(effect, planeNode);
+            SGVec4d plane = realNode->getValue<SGVec4d>();
+            result->setPlane(coord, toOsg(plane));
         }
     }
     return result;
@@ -611,10 +724,16 @@ bool makeTextureParameters(SGPropertyNode* paramRoot, const StateSet* ss)
     }
     makeChild(texUnit, "active")->setValue(true);
     makeChild(texUnit, "type")->setValue("2d");
+    string filter = findName(filterModes,
+                             texture->getFilter(Texture::MIN_FILTER));
+    string magFilter = findName(filterModes,
+                             texture->getFilter(Texture::MAG_FILTER));
     string wrapS = findName(wrapModes, texture->getWrap(Texture::WRAP_S));
     string wrapT = findName(wrapModes, texture->getWrap(Texture::WRAP_T));
     string wrapR = findName(wrapModes, texture->getWrap(Texture::WRAP_R));
     makeChild(texUnit, "image")->setStringValue(imageName);
+    makeChild(texUnit, "filter")->setStringValue(filter);
+    makeChild(texUnit, "mag-filter")->setStringValue(magFilter);
     makeChild(texUnit, "wrap-s")->setStringValue(wrapS);
     makeChild(texUnit, "wrap-t")->setStringValue(wrapT);
     makeChild(texUnit, "wrap-r")->setStringValue(wrapR);