// Constructors and destructor.
////////////////////////////////////////////////////////////////////////
+SGMaterial::_internal_state::_internal_state(Effect *e, bool l,
+ const SGReaderWriterXMLOptions* o)
+ : effect(e), effect_realized(l), options(o)
+{
+}
+
SGMaterial::_internal_state::_internal_state(Effect *e, const string &t, bool l,
const SGReaderWriterXMLOptions* o)
- : effect(e), texture_path(t), effect_realized(l), options(o)
+ : effect(e), effect_realized(l), options(o)
{
+ texture_paths.push_back(std::make_pair(t,0));
+}
+
+void SGMaterial::_internal_state::add_texture(const std::string &t, int i)
+{
+ texture_paths.push_back(std::make_pair(t,i));
}
SGMaterial::SGMaterial( const SGReaderWriterXMLOptions* options,
}
}
- if (textures.size() == 0) {
+ vector<SGPropertyNode_ptr> texturesets = props->getChildren("texture-set");
+ for (unsigned int i = 0; i < texturesets.size(); i++)
+ {
+ _internal_state st( NULL, false, options );
+ vector<SGPropertyNode_ptr> textures = texturesets[i]->getChildren("texture");
+ for (unsigned int j = 0; j < textures.size(); j++)
+ {
+ string tname = textures[j]->getStringValue();
+ if (tname.empty()) {
+ tname = "unknown.rgb";
+ }
+ SGPath tpath("Textures.high");
+ tpath.append(tname);
+ string fullTexPath = osgDB::findDataFile(tpath.str(), options);
+ if (fullTexPath.empty()) {
+ tpath = SGPath("Textures");
+ tpath.append(tname);
+ fullTexPath = osgDB::findDataFile(tpath.str(), options);
+ }
+ st.add_texture(fullTexPath, textures[j]->getIndex());
+ }
+
+ if (!st.texture_paths.empty() ) {
+ _status.push_back( st );
+ }
+ }
+
+ if (textures.size() == 0 && texturesets.size() == 0) {
SGPath tpath("Textures");
tpath.append("Terrain");
tpath.append("unknown.rgb");
SGPropertyNode_ptr effectProp = new SGPropertyNode();
copyProperties(propRoot, effectProp);
SGPropertyNode* effectParamProp = effectProp->getChild("parameters", 0);
- SGPropertyNode* texProp = makeChild(effectParamProp, "texture");
- makeChild(texProp, "image")->setStringValue(matState.texture_path);
- makeChild(texProp, "filter")
- ->setStringValue(mipmap ? "linear-mipmap-linear" : "nearest");
- makeChild(texProp, "wrap-s")
- ->setStringValue(wrapu ? "repeat" : "clamp");
- makeChild(texProp, "wrap-t")
- ->setStringValue(wrapv ? "repeat" : "clamp");
+ for (unsigned int i = 0; i < matState.texture_paths.size(); i++) {
+ SGPropertyNode* texProp = makeChild(effectParamProp, "texture", matState.texture_paths[i].second);
+ makeChild(texProp, "image")->setStringValue(matState.texture_paths[i].first);
+ makeChild(texProp, "filter")
+ ->setStringValue(mipmap ? "linear-mipmap-linear" : "nearest");
+ makeChild(texProp, "wrap-s")
+ ->setStringValue(wrapu ? "repeat" : "clamp");
+ makeChild(texProp, "wrap-t")
+ ->setStringValue(wrapv ? "repeat" : "clamp");
+ }
+ makeChild(effectParamProp, "xsize")->setDoubleValue(xsize);
+ makeChild(effectParamProp, "ysize")->setDoubleValue(ysize);
+ makeChild(effectParamProp, "scale")->setValue(SGVec3d(xsize,ysize,0.0));
+ makeChild(effectParamProp, "light-coverage")->setDoubleValue(light_coverage);
+
matState.effect = makeEffect(effectProp, false, xmlOptions.get());
matState.effect->setUserData(user.get());
}