#include <map> // STL associative "array"
#include <vector> // STL "array"
-#include <osg/Node>
-#include <osg/StateSet>
+#include <osg/Geode>
class SGMaterial;
class SGPropertyNode;
material_map_iterator end() { return matlib.end(); }
const_material_map_iterator end() const { return matlib.end(); }
- static const SGMaterial* findMaterial(const simgear::Effect* effect);
+ static const SGMaterial* findMaterial(const osg::Geode* geode);
// Destructor
~SGMaterialLib ( void );