]> git.mxchange.org Git - simgear.git/blobdiff - simgear/scene/model/Makefile.am
Improove bounding volume building in the scenery loading process.
[simgear.git] / simgear / scene / model / Makefile.am
index db102d9ea50f8a2df3d7dbd83fdfa4dd9f691dad..82108d5a82cdb0866c17804f320c272859b782cc 100644 (file)
@@ -7,16 +7,19 @@ noinst_HEADERS =
 include_HEADERS = \
        animation.hxx \
        particles.hxx \
-       location.hxx \
        model.hxx \
        modellib.hxx \
        ModelRegistry.hxx \
        persparam.hxx \
        placement.hxx \
        placementtrans.hxx \
+       CheckSceneryVisitor.hxx \
        SGClipGroup.hxx \
        SGMaterialAnimation.hxx \
        SGOffsetTransform.hxx \
+       SGPagedLOD.hxx \
+       SGReaderWriterXML.hxx \
+       SGReaderWriterXMLOptions.hxx \
        SGRotateTransform.hxx \
        SGScaleTransform.hxx \
        SGTranslateTransform.hxx
@@ -24,7 +27,6 @@ include_HEADERS = \
 libsgmodel_a_SOURCES = \
        animation.cxx \
        particles.cxx \
-       location.cxx \
        model.cxx \
        modellib.cxx \
        ModelRegistry.cxx \
@@ -32,9 +34,12 @@ libsgmodel_a_SOURCES = \
        placement.cxx \
        placementtrans.cxx \
        shadanim.cxx \
+       CheckSceneryVisitor.cxx \
        SGClipGroup.cxx \
        SGMaterialAnimation.cxx \
        SGOffsetTransform.cxx \
+       SGPagedLOD.cxx \
+       SGReaderWriterXML.cxx \
        SGRotateTransform.cxx \
        SGScaleTransform.cxx \
        SGTranslateTransform.cxx