include_HEADERS = \
animation.hxx \
- location.hxx \
+ particles.hxx \
model.hxx \
modellib.hxx \
ModelRegistry.hxx \
persparam.hxx \
placement.hxx \
- placementtrans.hxx \
+ CheckSceneryVisitor.hxx \
+ ConditionNode.hxx \
+ SGClipGroup.hxx \
+ SGInteractionAnimation.hxx \
SGMaterialAnimation.hxx \
SGOffsetTransform.hxx \
+ SGPagedLOD.hxx \
+ SGReaderWriterXML.hxx \
+ SGReaderWriterXMLOptions.hxx \
SGRotateTransform.hxx \
SGScaleTransform.hxx \
- SGTranslateTransform.hxx
+ SGTranslateTransform.hxx \
+ SGText.hxx
libsgmodel_a_SOURCES = \
animation.cxx \
- location.cxx \
+ BoundingVolumeBuildVisitor.hxx \
+ particles.cxx \
model.cxx \
modellib.cxx \
ModelRegistry.cxx \
persparam.cxx \
placement.cxx \
- placementtrans.cxx \
shadanim.cxx \
+ CheckSceneryVisitor.cxx \
+ ConditionNode.cxx \
+ SGClipGroup.cxx \
+ SGInteractionAnimation.cxx \
SGMaterialAnimation.cxx \
SGOffsetTransform.cxx \
+ SGPagedLOD.cxx \
+ SGReaderWriterXML.cxx \
SGRotateTransform.cxx \
SGScaleTransform.cxx \
- SGTranslateTransform.cxx
+ SGTranslateTransform.cxx \
+ SGText.cxx
INCLUDES = -I$(top_srcdir)