include_HEADERS = \
animation.hxx \
- flash.hxx \
- location.hxx \
+ particles.hxx \
model.hxx \
modellib.hxx \
- placement.hxx
+ ModelRegistry.hxx \
+ persparam.hxx \
+ placement.hxx \
+ CheckSceneryVisitor.hxx \
+ ConditionNode.hxx \
+ SGClipGroup.hxx \
+ SGInteractionAnimation.hxx \
+ SGMaterialAnimation.hxx \
+ SGOffsetTransform.hxx \
+ SGPagedLOD.hxx \
+ SGReaderWriterXML.hxx \
+ SGReaderWriterXMLOptions.hxx \
+ SGRotateTransform.hxx \
+ SGScaleTransform.hxx \
+ SGTranslateTransform.hxx \
+ SGText.hxx
libsgmodel_a_SOURCES = \
animation.cxx \
- flash.cxx \
- location.cxx \
+ BoundingVolumeBuildVisitor.hxx \
+ particles.cxx \
model.cxx \
modellib.cxx \
- placement.cxx
+ ModelRegistry.cxx \
+ persparam.cxx \
+ placement.cxx \
+ shadanim.cxx \
+ CheckSceneryVisitor.cxx \
+ ConditionNode.cxx \
+ SGClipGroup.cxx \
+ SGInteractionAnimation.cxx \
+ SGMaterialAnimation.cxx \
+ SGOffsetTransform.cxx \
+ SGPagedLOD.cxx \
+ SGReaderWriterXML.cxx \
+ SGRotateTransform.cxx \
+ SGScaleTransform.cxx \
+ SGTranslateTransform.cxx \
+ SGText.cxx
INCLUDES = -I$(top_srcdir)