// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
+#ifdef HAVE_CONFIG_H
+# include <simgear_config.h>
+#endif
+
#include "SGInteractionAnimation.hxx"
#include <osg/Geode>
// Trick to get the ends in the right order.
// Use the x axis in the original coordinate system. Choose the
// most negative x-axis as the one pointing forward
- SGVec3f tv1(_matrix.preMult(v1));
- SGVec3f tv2(_matrix.preMult(v2));
+ SGVec3f tv1(toSG(_matrix.preMult(v1)));
+ SGVec3f tv2(toSG(_matrix.preMult(v2)));
if (tv1[0] > tv2[0])
_lineSegments.push_back(SGLineSegmentf(tv1, tv2));
else