]> git.mxchange.org Git - simgear.git/blobdiff - simgear/scene/model/SGMaterialAnimation.hxx
Add preliminary spot light animation
[simgear.git] / simgear / scene / model / SGMaterialAnimation.hxx
index ada24557a5aa1ba5ec6fb7b0deb3bc0497ff4fc6..54d1b15b3120909e001ccfc450740a3ab3cd2592 100644 (file)
@@ -23,9 +23,10 @@ class SGMaterialAnimation : public SGAnimation {
 public:
   SGMaterialAnimation(const SGPropertyNode* configNode,
                       SGPropertyNode* modelRoot,
-                      const osgDB::ReaderWriter::Options* options);
+                      const osgDB::Options* options);
   virtual osg::Group* createAnimationGroup(osg::Group& parent);
   virtual void install(osg::Node& node);
+  static SGPropertyNode_ptr makeEffectProperties(const SGPropertyNode* animProp);
 private:
   osg::ref_ptr<osg::Material> defaultMaterial;
   osg::Vec4 defaultAmbientDiffuse;