]> git.mxchange.org Git - simgear.git/blobdiff - simgear/scene/model/SGMaterialAnimation.hxx
Improved tile cache priority scheme.
[simgear.git] / simgear / scene / model / SGMaterialAnimation.hxx
index ada24557a5aa1ba5ec6fb7b0deb3bc0497ff4fc6..b5b7c0bbf1e29af5e0b1d62a7c6fa32b557971e4 100644 (file)
@@ -26,6 +26,7 @@ public:
                       const osgDB::ReaderWriter::Options* options);
   virtual osg::Group* createAnimationGroup(osg::Group& parent);
   virtual void install(osg::Node& node);
+  static SGPropertyNode_ptr makeEffectProperties(const SGPropertyNode* animProp);
 private:
   osg::ref_ptr<osg::Material> defaultMaterial;
   osg::Vec4 defaultAmbientDiffuse;