#include <algorithm>
//yuck
#include <cstring>
+#include <cassert>
#include <boost/bind.hpp>
#include "particles.hxx"
#include "model.hxx"
#include "SGText.hxx"
+#include "SGMaterialAnimation.hxx"
using namespace std;
using namespace simgear;
using namespace osg;
static osg::Node *
-sgLoad3DModel_internal(const std::string& path,
+sgLoad3DModel_internal(const SGPath& path,
const osgDB::ReaderWriter::Options* options,
SGPropertyNode *overlay = 0);
{
osg::Node *result=0;
try {
- result=sgLoad3DModel_internal(fileName, options);
- } catch (const sg_throwable &t) {
- SG_LOG(SG_INPUT, SG_ALERT, "Failed to load model: " << t.getFormattedMessage());
+ SGPath p = SGModelLib::findDataFile(fileName);
+ if (!p.exists()) {
+ return ReadResult::FILE_NOT_FOUND;
+ }
+
+ result=sgLoad3DModel_internal(p, options);
+ } catch (const sg_exception &t) {
+ SG_LOG(SG_INPUT, SG_ALERT, "Failed to load model: " << t.getFormattedMessage()
+ << "\n\tfrom:" << fileName);
result=new osg::Node;
}
if (result)
for (PropertyList::iterator itr = animation_nodes.begin();
itr != animation_nodes.end();
++itr) {
+ SGPropertyNode_ptr effectProp;
SGPropertyNode* animProp = itr->ptr();
SGPropertyNode* typeProp = animProp->getChild("type");
- if (!typeProp || strcmp(typeProp->getStringValue(), "shader"))
- continue;
- SGPropertyNode* shaderProp = animProp->getChild("shader");
- if (!shaderProp || strcmp(shaderProp->getStringValue(), "chrome"))
- continue;
- *itr = 0;
- SGPropertyNode* textureProp = animProp->getChild("texture");
- if (!textureProp)
+ if (!typeProp)
continue;
- SGPropertyNode_ptr effectProp = new SGPropertyNode();
- makeChild(effectProp.ptr(), "inherits-from")
- ->setValue("Effects/chrome");
- SGPropertyNode* paramsProp = makeChild(effectProp.get(), "parameters");
- makeChild(paramsProp, "chrome-texture")
- ->setValue(textureProp->getStringValue());
- PropertyList objectNameNodes = animProp->getChildren("object-name");
- for (PropertyList::iterator objItr = objectNameNodes.begin(),
- end = objectNameNodes.end();
- objItr != end;
- ++objItr)
- effectProp->addChild("object-name")
- ->setStringValue((*objItr)->getStringValue());
- effect_nodes.push_back(effectProp);
+ const char* typeString = typeProp->getStringValue();
+ if (!strcmp(typeString, "material")) {
+ effectProp
+ = SGMaterialAnimation::makeEffectProperties(animProp);
+ } else if (!strcmp(typeString, "shader")) {
+
+ SGPropertyNode* shaderProp = animProp->getChild("shader");
+ if (!shaderProp || strcmp(shaderProp->getStringValue(), "chrome"))
+ continue;
+ *itr = 0; // effect replaces animation
+ SGPropertyNode* textureProp = animProp->getChild("texture");
+ if (!textureProp)
+ continue;
+ effectProp = new SGPropertyNode();
+ makeChild(effectProp.ptr(), "inherits-from")
+ ->setValue("Effects/chrome");
+ SGPropertyNode* paramsProp = makeChild(effectProp.get(), "parameters");
+ makeChild(paramsProp, "chrome-texture")
+ ->setValue(textureProp->getStringValue());
+ }
+ if (effectProp.valid()) {
+ PropertyList objectNameNodes = animProp->getChildren("object-name");
+ for (PropertyList::iterator objItr = objectNameNodes.begin(),
+ end = objectNameNodes.end();
+ objItr != end;
+ ++objItr)
+ effectProp->addChild("object-name")
+ ->setStringValue((*objItr)->getStringValue());
+ effect_nodes.push_back(effectProp);
+
+ }
}
animation_nodes.erase(remove_if(animation_nodes.begin(),
animation_nodes.end(),
}
static osg::Node *
-sgLoad3DModel_internal(const string &path,
+sgLoad3DModel_internal(const SGPath& path,
const osgDB::ReaderWriter::Options* options_,
SGPropertyNode *overlay)
{
+ if (!path.exists()) {
+ SG_LOG(SG_INPUT, SG_ALERT, "Failed to load file: \"" << path.str() << "\"");
+ return NULL;
+ }
+
const SGReaderWriterXMLOptions* xmlOptions;
xmlOptions = dynamic_cast<const SGReaderWriterXMLOptions*>(options_);
SGSharedPtr<SGPropertyNode> prop_root;
osg::Node *(*load_panel)(SGPropertyNode *)=0;
osg::ref_ptr<SGModelData> data;
-
+ SGPath modelpath(path);
+ SGPath texturepath(path);
+ SGPath modelDir(modelpath.dir());
+
if (xmlOptions) {
prop_root = xmlOptions->getPropRoot();
load_panel = xmlOptions->getLoadPanel();
data = xmlOptions->getModelData();
}
+
if (!prop_root) {
prop_root = new SGPropertyNode;
}
- osgDB::FilePathList filePathList;
- filePathList = osgDB::Registry::instance()->getDataFilePathList();
- filePathList.push_front(std::string());
-
- SGPath modelpath = osgDB::findFileInPath(path, filePathList);
- if (modelpath.str().empty()) {
- SG_LOG(SG_INPUT, SG_ALERT, "Failed to load file: \"" << path << "\"");
- return 0;
- }
- SGPath texturepath = modelpath;
-
osg::ref_ptr<osg::Node> model;
osg::ref_ptr<osg::Group> group;
SGPropertyNode_ptr props = new SGPropertyNode;
if (modelpath.extension() == "xml") {
try {
readProperties(modelpath.str(), props);
- } catch (const sg_throwable &t) {
+ } catch (const sg_exception &t) {
SG_LOG(SG_INPUT, SG_ALERT, "Failed to load xml: "
<< t.getFormattedMessage());
throw;
copyProperties(overlay, props);
if (props->hasValue("/path")) {
- modelpath = modelpath.dir();
- modelpath.append(props->getStringValue("/path"));
+ modelpath = SGModelLib::findDataFile(props->getStringValue("/path"), NULL, modelDir);
if (props->hasValue("/texture-path")) {
- texturepath = texturepath.dir();
- texturepath.append(props->getStringValue("/texture-path"));
+ texturepath = SGModelLib::findDataFile(props->getStringValue("/texture-path"), NULL, modelDir);
}
} else {
model = new osg::Node;
if (mp && prop_root && prop_root->getParent())
copyProperties(mp, prop_root);
} else {
- SG_LOG(SG_INPUT, SG_DEBUG, "model without wrapper: "
- << modelpath.str());
+ // model without wrapper
}
osg::ref_ptr<SGReaderWriterXMLOptions> options
= new SGReaderWriterXMLOptions(*options_);
options->setPropRoot(prop_root);
options->setLoadPanel(load_panel);
-
+
// Assume that textures are in
// the same location as the XML file.
if (!model) {
= osgDB::Registry::instance()->readNode(modelpath.str(),
options.get());
if (!modelResult.validNode())
- throw sg_io_exception("Failed to load 3D model",
- sg_location(modelpath.str()));
+ throw sg_io_exception("Failed to load 3D model:" + modelResult.message(),
+ modelpath.str());
model = copyModel(modelResult.getNode());
// Add an extra reference to the model stored in the database.
// That is to avoid expiring the object from the cache even if
SGPath submodelpath;
osg::ref_ptr<osg::Node> submodel;
- string submodelFileName = sub_props->getStringValue("path");
- if (submodelFileName.size() > 2
- && !submodelFileName.compare(0, 2, "./" )) {
- submodelpath = modelpath.dir();
- submodelpath.append( submodelFileName.substr( 2 ) );
- } else {
- submodelpath = submodelFileName;
- }
+
+ SGPath submodelPath = SGModelLib::findDataFile(sub_props->getStringValue("path"),
+ NULL, modelDir);
+
osg::ref_ptr<SGReaderWriterXMLOptions> options;
options = new SGReaderWriterXMLOptions(*options_);
options->setPropRoot(prop_root);
options->setLoadPanel(load_panel);
+
try {
- submodel = sgLoad3DModel_internal(submodelpath.str(), options.get(),
+ submodel = sgLoad3DModel_internal(submodelPath, options.get(),
sub_props->getNode("overlay"));
- } catch (const sg_throwable &t) {
- SG_LOG(SG_INPUT, SG_ALERT, "Failed to load submodel: " << t.getFormattedMessage());
- throw;
+ } catch (const sg_exception &t) {
+ SG_LOG(SG_INPUT, SG_ALERT, "Failed to load submodel: " << t.getFormattedMessage()
+ << "\n\tfrom:" << t.getOrigin());
+ continue;
}
osg::ref_ptr<osg::Node> submodel_final = submodel;