#include <osgText/Text>
#include <osgText/Font>
+using std::string;
+
class SGText::UpdateCallback : public osg::NodeCallback {
public:
- UpdateCallback( osgText::Text * aText, SGConstPropertyNode_ptr aProperty, double aScale, double aOffset, double aTruncate, double aNumeric, const char * aFormat ) :
+ UpdateCallback( osgText::Text * aText, SGConstPropertyNode_ptr aProperty, double aScale, double aOffset, bool aTruncate, bool aNumeric, const char * aFormat ) :
text( aText ),
property( aProperty ),
scale( aScale ),