]> git.mxchange.org Git - simgear.git/blobdiff - simgear/scene/model/animation.cxx
Provide something more sensible for the properties root
[simgear.git] / simgear / scene / model / animation.cxx
index 88fd835a4de636f704dcafa00940e4f286c40ef0..cb5b0eee586eaac9ef78f0d4e9e2aa1026b789c6 100644 (file)
 #include "SGRotateTransform.hxx"
 #include "SGScaleTransform.hxx"
 
+using OpenThreads::Mutex;
+using OpenThreads::ReentrantMutex;
+using OpenThreads::ScopedLock;
+
 \f
 ////////////////////////////////////////////////////////////////////////
 // Static utility functions.
@@ -186,7 +190,7 @@ read_offset_factor(const SGPropertyNode* configNode, SGExpressiond* expr,
   return expr;
 }
 
-static SGExpressiond*
+SGExpressiond*
 read_value(const SGPropertyNode* configNode, SGPropertyNode* modelRoot,
            const char* unit, double defMin, double defMax)
 {
@@ -651,9 +655,20 @@ SGTranslateAnimation::SGTranslateAnimation(const SGPropertyNode* configNode,
   else
     _initialValue = 0;
 
-  _axis[0] = configNode->getDoubleValue("axis/x", 0);
-  _axis[1] = configNode->getDoubleValue("axis/y", 0);
-  _axis[2] = configNode->getDoubleValue("axis/z", 0);
+  if (configNode->hasValue("axis/x1-m")) {
+    SGVec3d v1, v2;
+    v1[0] = configNode->getDoubleValue("axis/x1-m", 0);
+    v1[1] = configNode->getDoubleValue("axis/y1-m", 0);
+    v1[2] = configNode->getDoubleValue("axis/z1-m", 0);
+    v2[0] = configNode->getDoubleValue("axis/x2-m", 0);
+    v2[1] = configNode->getDoubleValue("axis/y2-m", 0);
+    v2[2] = configNode->getDoubleValue("axis/z2-m", 0);
+    _axis = v2 - v1;
+  } else {
+    _axis[0] = configNode->getDoubleValue("axis/x", 0);
+    _axis[1] = configNode->getDoubleValue("axis/y", 0);
+    _axis[2] = configNode->getDoubleValue("axis/z", 0);
+  }
   if (8*SGLimitsd::min() < norm(_axis))
     _axis = normalize(_axis);
 }
@@ -931,12 +946,12 @@ SGScaleAnimation::createAnimationGroup(osg::Group& parent)
 
 namespace
 {
-OpenThreads::Mutex normalizeMutex;
+Mutex normalizeMutex;
 
 osg::StateSet* getNormalizeStateSet()
 {
     static osg::ref_ptr<osg::StateSet> normalizeStateSet;
-    OpenThreads::ScopedLock<OpenThreads::Mutex> lock(normalizeMutex);
+    ScopedLock<Mutex> lock(normalizeMutex);
     if (!normalizeStateSet.valid()) {
         normalizeStateSet = new osg::StateSet;
         normalizeStateSet->setMode(GL_NORMALIZE, osg::StateAttribute::ON);
@@ -1387,13 +1402,12 @@ SGAlphaTestAnimation::SGAlphaTestAnimation(const SGPropertyNode* configNode,
 namespace
 {
 // Keep one copy of the most common alpha test its state set.
-OpenThreads::ReentrantMutex alphaTestMutex;
+ReentrantMutex alphaTestMutex;
 osg::ref_ptr<osg::AlphaFunc> standardAlphaFunc;
 osg::ref_ptr<osg::StateSet> alphaFuncStateSet;
 
 osg::AlphaFunc* makeAlphaFunc(float clamp)
 {
-    using namespace OpenThreads;
     ScopedLock<ReentrantMutex> lock(alphaTestMutex);
     if (osg::equivalent(clamp, 0.01f)) {
         if (standardAlphaFunc.valid())
@@ -1817,6 +1831,7 @@ SGTexTransformAnimation::createAnimationGroup(osg::Group& parent)
   osg::Group* group = new osg::Group;
   group->setName("texture transform group");
   osg::StateSet* stateSet = group->getOrCreateStateSet();
+  stateSet->setDataVariance(osg::Object::DYNAMIC);  
   osg::TexMat* texMat = new osg::TexMat;
   UpdateCallback* updateCallback = new UpdateCallback(getCondition());
   // interpret the configs ...
@@ -2027,14 +2042,16 @@ SGPickAnimation::createAnimationGroup(osg::Group& parent)
 
   // Contains the normal geometry that is interactive
   osg::ref_ptr<osg::Group> normalGroup = new osg::Group;
+  normalGroup->setName("pick normal group");
   normalGroup->addChild(commonGroup);
 
   // Used to render the geometry with just yellow edges
   osg::Group* highlightGroup = new osg::Group;
+  highlightGroup->setName("pick highlight group");
   highlightGroup->setNodeMask(SG_NODEMASK_PICK_BIT);
   highlightGroup->addChild(commonGroup);
   SGSceneUserData* ud;
-  ud = SGSceneUserData::getOrCreateSceneUserData(highlightGroup);
+  ud = SGSceneUserData::getOrCreateSceneUserData(commonGroup);
   std::vector<SGPropertyNode_ptr> actions;
   actions = getConfig()->getChildren("action");
   for (unsigned int i = 0; i < actions.size(); ++i)