makeParametersFromStateSet(ssRoot, ss);
SGPropertyNode_ptr effectRoot = new SGPropertyNode;
effect::mergePropertyTrees(effectRoot, ssRoot, _currentEffectParent);
- Effect* effect = makeEffect(effectRoot, true, _options);
+ Effect* effect = makeEffect(effectRoot, true, _options.get());
EffectGeode* eg = dynamic_cast<EffectGeode*>(&geode);
if (eg) {
eg->setEffect(effect);
ref_ptr<SGSceneUserData> userData = SGSceneUserData::getSceneUserData(&geode);
if (userData.valid())
eg->setUserData(new SGSceneUserData(*userData));
- for (int i = 0; i < geode.getNumDrawables(); ++i) {
+ for (unsigned i = 0; i < geode.getNumDrawables(); ++i) {
osg::Drawable *drawable = geode.getDrawable(i);
eg->addDrawable(drawable);