//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
//
#endif
#include <plib/sg.h>
-#include <plib/ssg.h>
-#include <simgear/props/props.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/screen/extensions.hxx>
#include <simgear/scene/model/animation.hxx>
#include <simgear/scene/model/model.hxx>
#include <simgear/environment/visual_enviro.hxx>
-#include SG_GLU_H
+#include <osg/GLU>
#include "shadowvolume.hxx"
}
void SGShadowVolume::deleteOccluder(ssgBranch *occluder) {
- ssgBranch *branch = occluder;
// skip first node and go to first transform (placement)
while( occluder && !occluder->isA(ssgTypeTransform()))
occluder = (ssgBranch *) occluder->getKid(0);
}
void SGShadowVolume::addOccluder(ssgBranch *occluder, OccluderType occluder_type, ssgBranch *tile) {
-
- ssgBranch *branch = occluder;
-
// skip first node and go to first transform (placement)
while( occluder && !occluder->isA(ssgTypeTransform()))
occluder = (ssgBranch *) occluder->getKid(0);