]> git.mxchange.org Git - simgear.git/blobdiff - simgear/scene/model/shadowvolume.hxx
Improved tile cache priority scheme.
[simgear.git] / simgear / scene / model / shadowvolume.hxx
index 2a46cecc226e844060b5e2220d7c2315ea64d221..1f4f3f5677c4c6e7dab7f45c838a9fd1f5052c0a 100644 (file)
 #define _SHADOWVOLUME_HXX
 
 #include <simgear/compiler.h>
-#include <simgear/structure/ssgSharedPtr.hxx>
 #include <simgear/props/props.hxx>
 
-#include <plib/ssg.h>
-#include <plib/sg.h>
-
 #include <vector>
 #include <map>
 
-SG_USING_STD(vector);
-SG_USING_STD(map);
+using std::vector;
+using std::map;
 
 class ssgBranch;
 class ssgLeaf;