layer_states[SG_CLOUD_CLEAR] = 0;
layer_states2[SG_CLOUD_CLEAR] = 0;
-#if 0
+#if 1
// experimental optimization that may not make any difference
// at all :/
osg::CopyOp copyOp;
double xoff = (ax + bx) / (2 * scale);
double yoff = (ay + by) / (2 * scale);
- const float layer_scale = layer_span / scale;
+// const float layer_scale = layer_span / scale;
// cout << "xoff = " << xoff << ", yoff = " << yoff << endl;
base[0] += xoff;