include_HEADERS = \
apt_signs.hxx \
- leaf.hxx \
obj.hxx \
pt_lights.hxx \
userdata.hxx \
- vasi.hxx
+ ReaderWriterSTG.hxx \
+ SGVasiDrawable.hxx \
+ SGDirectionalLightBin.hxx \
+ SGLightBin.hxx \
+ SGOceanTile.hxx \
+ SGReaderWriterBTG.hxx \
+ SGReaderWriterBTGOptions.hxx \
+ SGTexturedTriangleBin.hxx \
+ SGTriangleBin.hxx \
+ SGVertexArrayBin.hxx \
+ GroundLightManager.hxx \
+ ShaderGeometry.hxx \
+ TileCache.hxx \
+ TileEntry.hxx
libsgtgdb_a_SOURCES = \
apt_signs.cxx \
- leaf.cxx \
obj.cxx \
pt_lights.cxx \
- userdata.cxx
+ userdata.cxx \
+ ReaderWriterSTG.cxx \
+ SGOceanTile.cxx \
+ SGReaderWriterBTG.cxx SGReaderWriterBTG.hxx \
+ SGVasiDrawable.cxx \
+ GroundLightManager.cxx \
+ SGModelBin.hxx \
+ ShaderGeometry.cxx \
+ TileCache.cxx \
+ TileEntry.cxx \
+ TreeBin.cxx TreeBin.hxx
INCLUDES = -I$(top_srcdir)