#include <simgear/scene/model/ModelRegistry.hxx>
#include <simgear/scene/tgdb/apt_signs.hxx>
#include <simgear/scene/tgdb/obj.hxx>
-#include <simgear/scene/tgdb/SGReaderWriterBTGOptions.hxx>
+#include <simgear/scene/util/SGReaderWriterOptions.hxx>
+#include "ReaderWriterSPT.hxx"
#include "ReaderWriterSTG.hxx"
#include "TileEntry.hxx"
namespace {
osgDB::RegisterReaderWriterProxy<ReaderWriterSTG> g_readerWriterSTGProxy;
ModelRegistryCallbackProxy<LoadOnlyCallback> g_stgCallbackProxy("stg");
-}
-
-namespace
-{
-// Update the timestamp on a tile whenever it is in view.
-class TileCullCallback : public osg::NodeCallback
-{
-public:
- TileCullCallback() : _timeStamp(0) {}
- TileCullCallback(const TileCullCallback& tc, const osg::CopyOp& copyOp) :
- NodeCallback(tc, copyOp), _timeStamp(tc._timeStamp)
- {
- }
-
- virtual void operator()(osg::Node* node, osg::NodeVisitor* nv);
- double getTimeStamp() const { return _timeStamp; }
- void setTimeStamp(double timeStamp) { _timeStamp = timeStamp; }
-protected:
- double _timeStamp;
-};
+osgDB::RegisterReaderWriterProxy<ReaderWriterSPT> g_readerWriterSPTProxy;
+ModelRegistryCallbackProxy<LoadOnlyCallback> g_sptCallbackProxy("spt");
}
-void TileCullCallback::operator()(osg::Node* node, osg::NodeVisitor* nv)
-{
- if (nv->getFrameStamp())
- _timeStamp = nv->getFrameStamp()->getReferenceTime();
- traverse(node, nv);
-}
-
-double TileEntry::get_timestamp() const
-{
- if (_node.valid()) {
- return (dynamic_cast<TileCullCallback*>(_node->getCullCallback()))
- ->getTimeStamp();
- } else
- return DBL_MAX;
-}
-
-void TileEntry::set_timestamp(double time_ms)
-{
- if (_node.valid()) {
- TileCullCallback* cb
- = dynamic_cast<TileCullCallback*>(_node->getCullCallback());
- if (cb)
- cb->setTimeStamp(time_ms);
- }
-}
// Constructor
TileEntry::TileEntry ( const SGBucket& b )
: tile_bucket( b ),
tileFileName(b.gen_index_str()),
_node( new osg::LOD ),
- is_inner_ring(false)
+ _priority(-FLT_MAX),
+ _current_view(false),
+ _time_expired(-1.0)
{
- _node->setCullCallback(new TileCullCallback);
tileFileName += ".stg";
_node->setName(tileFileName);
// Give a default LOD range so that traversals that traverse
_node->setRange(0, 0.0, 10000.0);
}
+TileEntry::TileEntry( const TileEntry& t )
+: tile_bucket( t.tile_bucket ),
+ tileFileName(t.tileFileName),
+ _node( new osg::LOD ),
+ _priority(t._priority),
+ _current_view(t._current_view),
+ _time_expired(t._time_expired)
+{
+ _node->setName(tileFileName);
+ // Give a default LOD range so that traversals that traverse
+ // active children (like the groundcache lookup) will work before
+ // tile manager has had a chance to update this node.
+ _node->setRange(0, 0.0, 10000.0);
+}
// Destructor
TileEntry::~TileEntry ()
}
}
- const SGReaderWriterBTGOptions* btgOpt;
- btgOpt = dynamic_cast<const SGReaderWriterBTGOptions *>(options);
- osg::ref_ptr<SGReaderWriterBTGOptions> opt;
+ const SGReaderWriterOptions* btgOpt;
+ btgOpt = dynamic_cast<const SGReaderWriterOptions*>(options);
+ osg::ref_ptr<SGReaderWriterOptions> opt;
if (btgOpt)
- opt = new SGReaderWriterBTGOptions(*btgOpt);
+ opt = new SGReaderWriterOptions(*btgOpt);
else
- opt = new SGReaderWriterBTGOptions;
+ opt = new SGReaderWriterOptions;
// obj_load() will generate ground lighting for us ...
osg::Group* new_tile = new osg::Group;
if (found_tile_base) {
// load tile if found ...
- opt->setCalcLights(true);
- obj_load( object_base.str(), new_tile, true, opt);
+ obj_load( object_base.str(), new_tile, true, opt.get());
} else {
// ... or generate an ocean tile on the fly
SG_LOG(SG_TERRAIN, SG_INFO, " Generating ocean tile");
if ( !SGGenTile( path_list[0], tile_bucket,
- opt->getMatlib(), new_tile ) ) {
+ opt->getMaterialLib(), new_tile ) ) {
SG_LOG( SG_TERRAIN, SG_ALERT,
"Warning: failed to generate ocean tile!" );
}
if (obj->type == OBJECT) {
SGPath custom_path = obj->path;
custom_path.append( obj->name );
- opt->setCalcLights(true);
- obj_load( custom_path.str(), new_tile, false, opt);
+ obj_load( custom_path.str(), new_tile, false, opt.get());
} else if (obj->type == OBJECT_SHARED || obj->type == OBJECT_STATIC) {
// object loading is deferred to main render thread,
osg::Node *custom_obj = 0;
if (obj->type == OBJECT_SIGN)
- custom_obj = SGMakeSign(opt->getMatlib(), custom_path.str(), obj->name);
+ custom_obj = SGMakeSign(opt->getMaterialLib(), custom_path.str(), obj->name);
else
- custom_obj = SGMakeRunwaySign(opt->getMatlib(), custom_path.str(), obj->name);
+ custom_obj = SGMakeRunwaySign(opt->getMaterialLib(), custom_path.str(), obj->name);
// wire the pieces together
if ( custom_obj != NULL ) {
}
}
+void
+TileEntry::refresh()
+{
+ osg::Group *parent = NULL;
+ // find the nodes branch parent
+ if ( _node->getNumParents() > 0 ) {
+ // find the first parent (should only be one)
+ parent = _node->getParent( 0 ) ;
+ if( parent ) {
+ parent->removeChild( _node.get() );
+ }
+ }
+ _node = new osg::LOD;
+ if (parent)
+ parent->addChild(_node.get());
+}