SGStateAttributeVisitor.hxx \
SGTextureStateAttributeVisitor.hxx \
SGUpdateVisitor.hxx \
+ CopyOp.hxx \
+ NodeAndDrawableVisitor.hxx \
+ PrimitiveUtils.hxx \
+ QuadTreeBuilder.hxx \
RenderConstants.hxx \
+ SplicingVisitor.hxx \
StateAttributeFactory.hxx \
+ UpdateOnceCallback.hxx \
VectorArrayAdapter.hxx
SGSceneUserData.cxx \
SGStateAttributeVisitor.cxx \
SGTextureStateAttributeVisitor.cxx \
- StateAttributeFactory.cxx
+ CopyOp.cxx \
+ NodeAndDrawableVisitor.cxx \
+ PrimitiveUtils.cxx \
+ SplicingVisitor.cxx \
+ StateAttributeFactory.cxx \
+ QuadTreeBuilder.cxx \
+ UpdateOnceCallback.cxx
INCLUDES = -I$(top_srcdir)