lib_LIBRARIES = libsgscreen.a
+EXTRA_DIST = jpgfactory.cxx jpgfactory.hxx
+
if ENABLE_JPEG_SERVER
IMAGE_SERVER_INCL = jpgfactory.hxx
IMAGE_SERVER_SRCS = jpgfactory.cxx
IMAGE_SERVER_SRCS =
endif
-include_HEADERS = $(IMAGE_SERVER_INCL) screen-dump.hxx tr.h
+noinst_HEADERS = \
+ colours.h
+
+include_HEADERS = \
+ texture.hxx \
+ $(IMAGE_SERVER_INCL) \
+ screen-dump.hxx \
+ tr.h
libsgscreen_a_SOURCES = \
+ texture.cxx \
GLBitmaps.cxx GLBitmaps.h \
$(IMAGE_SERVER_SRCS) \
screen-dump.cxx \