* Changelog:
*
* Jan. 2005, Removed GLEW dependencies, Erik Hofman
+ * Added MacOS X support
*/
#include <simgear/compiler.h>
#ifndef _WIN32
# include SG_GLX_H
#endif
+#ifdef __APPLE__
+# ifndef None
+# define None false
+# endif
+# ifndef True
+# define True true
+# endif
+#endif
#include <string>
#include <vector>
// Texture stuff
GLenum _iTextureTarget;
- unsigned int _iTextureID;
- unsigned int _iDepthTextureID;
+ GLuint _iTextureID;
+ GLuint _iDepthTextureID;
unsigned short* _pPoorDepthTexture; // [Redge]