// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
-// You should have received a copy of the GNU Library General Public
-// License along with this library; if not, write to the
-// Free Software Foundation, Inc., 59 Temple Place - Suite 330,
-// Boston, MA 02111-1307, USA.
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
+#ifndef SG_SCREEN_DUMP_HXX
+#define SG_SCREEN_DUMP_HXX
/**
- * Dump the screen buffer to a ppm file.
+ * Dump the screen buffer to a PNG file.
* @param filename name of file
* @param win_width width of our opengl window
* @param win_height height of our opengl window
*/
-void my_glDumpWindow( const char *filename, int win_width, int win_height );
+bool sg_glDumpWindow( const char *filename, int win_width, int win_height );
-/**
- * Given a GLubyte *buffer, write it out to a ppm file.
- * @param filename name of file
- * @param buffer pointer to opengl buffer
- * @param win_width width of buffer
- * @param win_height height of buffer
- * @param mode one of GL_RGBA, GL_RGB, etc.
- */
-void my_glWritePPMFile( const char *filename, GLubyte *buffer, int win_width,
- int win_height, int mode);
+#endif // of SG_SCREEN_DUMP_HXX