]> git.mxchange.org Git - simgear.git/blobdiff - simgear/screen/shader.h
Change SGPath::exists to use stat(), fix '.' and '..' handling on Windows, add simgea...
[simgear.git] / simgear / screen / shader.h
index df76790115385516ea2869d920828f877c666991..2bd3e8eb1178061416b665eac44b8919d460834d 100644 (file)
@@ -29,9 +29,9 @@
 #include <map>
 #include <string>
 
-SG_USING_STD(map);
-SG_USING_STD(vector);
-SG_USING_STD(string);
+using std::map;
+using std::vector;
+using std::string;
 
 class Shader {
 public: