/*
* $Log$
+ * Revision 1.2 2004/11/18 19:10:34 curt
+ * Abstract out location of gl.h, glut.h, and glu.h includes so that we can
+ * make the Mac platform happy since they put these in a different place compared
+ * to the rest of the world.
+ *
+ * Revision 1.1.1.1 2002/09/07 02:58:19 curt
+ * Initial revsion of Simgear-0.3.0
+ *
+ * Revision 1.3 2001/07/30 20:34:21 curt
+ * Various MSVC fixes.
+ *
* Revision 1.2 2001/06/27 02:48:01 curt
* Fixed a type conversion bug that could trip up some of the pickier compilers
* out there.
*/
+#include <simgear/compiler.h>
+
#include <assert.h>
#include <math.h>
#include <stdlib.h>
#ifdef WIN32
#include <windows.h>
#endif
-#include <GL/gl.h>
-#include <GL/glu.h>
+
+#include SG_GLU_H
+
#include <plib/ssg.h>
#include "tr.h"